XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : 3DS file to Java3D preserving texture co-ordinates?

03-29-2007, 05:09 AM

I'm working on a small project to see if i can do a "dress up doll" of sorts in Java3D, I was wondering if anyone could give me some sort of indication whether there's a way to import texture co-ordinates along with the model into a java3D application. I want to use a UVW unwrap map to texture my object, which I know how to make in 3DS max but have no idea how to implement in Java3D. Any suggestions?

[*squeals* yay, first post!]


03-29-2007, 07:51 AM

You can try this loaders:

1. List of loaders (http://java3d.j3d.org/utilities/loaders.html)
2. 3ds loaders (http://java3d.j3d.org/utilities/loaders/3ds/deford.html)
3. java 3ds loader (http://sourceforge.net/projects/java3dsloader/)

bye ;)

www.treds.it (http://www.treds.it)

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03-29-2007, 07:51 AM
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