View Full Version : Animation Acting Challenge #6: Final Animations
03-27-2007, 11:14 PM
Final Animations for:
Animation Acting Challenge #6
Post your finished animations here no later than March 29 2007. Please provide a single frame from the animation (No wider than 800 pixels).
The progress thread for the challenge is here http://forums.cgsociety.org/showthread.php?f=135&t=468618
Please do not post comments here! Post your comments at the progress thread or in the voting thread.
Voting will start March 30 and run till April 6. The next challenge will start during voting or shortly after.
Thank you for everyone who participated :applause:
03-28-2007, 04:22 AM
The old 3DS models were getting nervous ...
Word on the street was they wanted a piece of the Pixar distribution action but they were slowly getting phased out ... showing up free on websites that still issue free Babylon Five meshes.
No one was rigging them anymore.
Times were getting dicey when an unsuspecting LowMax was seen on the wrong side of the tracks. A few of the South End boys ... Busted Slinky, Crazy Lego and Pumpkin Map called their boys by 3DCafe ... BigHead Lou, Dolly Poly-GONE and Textureless Mouse
... and rolled up on LowMax one stormy night ...
Click here or the picture for the movie (http://www.desktopepics.com/movies/anime/contest/final_3.mov)
Thank you one and all for the opportunity to do a little something on CGScociety. I'm really trying to get better with animation and storytelling in general. I want to thank those that I didn't get a chance to thank earlier in the development thread ... apparently some of the thread didn't get to me and I read your critique a little late. Hopefully everything fell into place as you suggested. All in all, a great learning experience.
Software: 3DS Max, After Affects, Premiere (for stringing together)
Models: LowMax by Peter Starostin and the free random models found all over the net.
Renderer: VRay with a Scanline twist (smile)
03-28-2007, 09:14 AM
Well, here's my one:
Click to view (http://www.shanerichards.com/animations/lurch.avi) (1MB AVI)
I used 3ds max with the lowmax rig by Peter Starostin.
03-29-2007, 08:31 AM
Here's my work :
Sorry, but I had not enough time to modify and finalize my animation. Nevertheless, Thank you for all crit :thumbsup:
Software: Maya 8.5
Model : Generi "Blueguy" by Andrew Silk
Render : MR with Maya Physical Sky
03-29-2007, 11:38 AM
Animation Challenge #6
03-29-2007, 09:22 PM
I can only make this. Next time I hope all of finish it.
03-29-2007, 11:42 PM
well, i hope you guys enjoy it
03-30-2007, 04:31 AM
Umm.... It's rendering so hold your horses :D
For now here's a playblast. Two things:
1. I don't know why the picture frame disappears for one frame when he goes to pick it up.
2. I plan on fading out at the end so it looks like it ends abruptly but this is all the frames I've animated, all 1080 of them :D
Ha, I can center and make the picture linkable too :p
edit: (12 hrs later...)
Yay! Finished rendering, finished post-production :bounce:
(click image to view)
"Greet Death" by Explosions in the Sky
Love this band :buttrock:
03-30-2007, 04:33 AM
Here is my final piece,
here is the link: http://joncoppock.com/Contest/Adams_Final.mov
03-30-2007, 04:33 AM
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