View Full Version : ZBrush UV trouble

03 March 2007, 10:43 AM
I made the dragon model, but while setting the uv s the right part of its face has this weird stuff, that may not tiled correctly. ( adaptived uv tiles used )

i checked from the morph uvs in zmapper, and those triangles are missing there too, i dont think they are overlapping, or are they:)

and suggestions?

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03 March 2007, 10:43 AM
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