View Full Version : HCM 8: Ash Williams Army of Darkness

03 March 2007, 04:33 PM
Well I'm gonna give Ash a shot..can't beat a boomstick / chainsaw combo

First hair tests. Crits welcome

03 March 2007, 08:34 PM
Heres a start on the topology. Unfortunately its real tough to find some side shots of Mr. Campbell...Well will borrow the dvd and do a bucket load of shots for refrence soon.

03 March 2007, 09:40 PM
Hey man i just wanted to comment on the mouth, try to keep it closed while modelling it and then maby u can use a blend shape, face shape, rig make him have an expression later on
keep on modelling its lookin good

03 March 2007, 09:53 PM
I think there are some mesh errors ;)

Hey pozdrawiam Wroclaw :)

03 March 2007, 11:56 PM
Update with mouth closed this time. :)

Star_Scream82 theres will still be some topology glitches till its done :scream:
Dzieki, nawzajem.

03 March 2007, 01:55 AM
Last update for today. Hopefully I'll have some good side refs tomorrow (guessing most of it for now)

03 March 2007, 09:58 PM
I like it but there's something off with your nose it looks weird...the nostrils etc.

Hehe i was born in Wroclaw, the best City on earth :D

03 March 2007, 11:38 AM
looks like your off to a good start.
Here's my 2 cents. It looks to wide to me. It might be that the ref image that your useing has his head tilted a bit.

03 March 2007, 09:44 PM
ash is cool

Looking very flat at the moment mate, i dont think theres enough depth form the tip of the nose to the eye balls

03 March 2007, 09:59 PM
Finally got a side shot of his head....let the tweaking begin
The heads still open at the back so its a little wierd there

03 March 2007, 10:02 PM
Thanks for the tips guys.

- fal$eProfit took the tilt into consideration.

Hopefully Ash will start looking closer like himself soon :D
Slaped on a sss skin texture and some place holder textures for the eyes. Head is now closed (forgot the nostrils), so should be able to start some unwrapping soon

03 March 2007, 09:41 AM
This is starting to look good.

04 April 2007, 01:30 AM
Started some texturing today. Still in need of a lot of tweaks though...

04 April 2007, 05:33 PM
First hair tests...

04 April 2007, 08:26 PM
good work on the model, but it doesn t look like the actor at all, you haven t nail the proportional shape of the actor. your chinn , eye , eyebrow and chick...need some work..
it seem that you were more worrie about detail than proportion.
i hope that critic will help[ you ..
Good luck

04 April 2007, 06:08 PM
Roberto's Bullhorn: One week to go! ( Just an FYI.


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04 April 2007, 06:08 PM
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