View Full Version : HARDCORE MODELING!: MOVIE ICON: Hanibal Bust

03 March 2007, 11:52 AM
Hey Everyone,

This is the first challenge I've ever entered, anyway I hope I have enough time to finish my submission.

I'll Be using Maya to model my base mesh
ZBrush for detail work
Cinema 4D for rendering
Photoshop for textures and post

This is the pose/look I want to achieve



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03 March 2007, 11:52 AM
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