I am currently studying an animation course at college and have come up to the point where I need to rig and skin my character. After several failed attempted at rigging, I started to follow the built in Max 8 tutorial for a complex rig.
So far this has worked well for me, except when I came to skinning. For those who are not familiar with this tutorial, it takes you step by step on how to create the automatic wrist twisting based on the hand controls rotation (which is a simple NGeon spline). The problem I am having is that the chracters right hand side forearm skin is twisting in on itself as soon as I rotate the hand control negative x. The other side works fine (the side the tutorial runs you) so my guess is that I have the axes the wrong way round in the script controller.
Unfortunately I have not had much experience in 3D software, let alone rigging, and so I am completely stumpted on how to fix this. Unfortunately I can not get any pictures at this time as I am at home, but I will post some when I next go into college.
Does anyone know what is causing this, or how to fix it?
On a side note, I would also like to ask how you all learnt to rig, as so far following a tutorial is only teaching me how to rig the character in hand, not how to rig, if you understand. Any pointers on techniques/links to sites or such would be wonderful :)
Thank you all in advance, any help will be very much appreciated.