im not really an animator, so this could be an easy question for you masterchiefs.. ;)
there is this tank with some nice helpers etc. and this shitty hd ik solver. i used it to get a hydraulic system to lift the cannon.
in the origin it would work, but when the tank is moving forward the "cross" of the solver just rest in place. and the hydraulic system goes mad. how can i stick the cross to geometry or an helper?
edit: i forget to say i use max9. forgive me! :)