View Full Version : HMC 8: Blade
03 March 2007, 04:17 PM
Hi everyone! When I saw this challenge I decided to hop in, this is my very first post in here at CGTalk. I've been hanging around here at the forums for a while now. There's so much talented artists here, so I felt a bit scared to post anything earlier.
My choise is: Blade - Wesley Snipes
I will be using blender for modelling him.
Nice to meet you all!
03 March 2007, 03:31 AM
Welcome ot the fold.
Looking forward to youe WIP.
03 March 2007, 03:11 PM
Thanks. I just started to model the face. Here's the wip, expect an update soon
I used these sites for reference
03 March 2007, 05:46 PM
ok, here's an update
The eyes was a bit hard to model, because Blade wears sunglasses in most of the reference pictures I used. I'll find some pictures of Snipes as himself, so I can get the eyes look right. The neck is still a total mess I'll fix it as well. C&C are welcome
03 March 2007, 06:31 PM
you surely got the likeNess....and very fast too, lol....I don't have much to say except that I'm going to watch your progress very closely from now on....goodStuff!! :thumbsup:
03 March 2007, 05:13 PM
a little update. I changed the hairstyle to match the hairstyle Blade had in the first movie, and did some other little changes.
03 March 2007, 08:33 PM
a little update. I started to model the upper body. I'll propably just make a bust, so I modelled the arm that way. The upper body and the neck still needs tons of fixing to make it look right. I also need to clean the mesh a little, but I don't really like cleaning...so I do it later
03 March 2007, 09:31 PM
Wow, that is looking really great. I will be following this thread as well.
03 March 2007, 10:36 PM
Man, this is looking really good, will keep an eye on this thread, keep going.
03 March 2007, 05:20 AM
nice start and man youre fast. keep it up.
03 March 2007, 12:08 PM
wow, that quite intense work!
03 March 2007, 04:30 PM
nice start and meshflow
03 March 2007, 04:41 PM
Thank you all for the kind words :)
I made a little test to see how does he look when the both sides are together.
There's still lots to do. I'm not sure yet if I should model his eyebrows and facial hair, but I just might do that to see how he'd look then
03 March 2007, 09:50 AM
This is looking great even without textures. What program are you useing?
03 March 2007, 05:09 PM
Thanks, I'm using Blender. I'll post an update soon as soon as I got some time to do some modelling.
03 March 2007, 05:10 PM
Here's the update
There's no subsurf on, and I'm sorry for the colors they look a bit funny.
Started to do the jacket and did the undershirt. I'll start modelling on the vest he wears in the movie when I got time.
03 March 2007, 10:11 AM
Now I started to work on the skin texture
03 March 2007, 03:56 PM
Wow, this is looking really good. AND it's really cool you are using blender.
03 March 2007, 07:21 PM
Update on the skin. I still have some problems with the eyebrowns
03 March 2007, 07:59 PM
03 March 2007, 10:28 AM
small update again.
After I have modified the textures of the jacket and the shirt, I should find some good reference pictures of the tattoo he has in the back of his head.
04 April 2007, 08:34 PM
nice work ! keep it up
04 April 2007, 02:24 PM
Thanks. Haven't really had time to work on this model, but here's a little render without the sunglasses
04 April 2007, 10:08 AM
I haven't had time to work on this model much because of school, but I'll post orthos with textures and props now, because now I got some time to spare. Here:
I'll post orthos without textures and props later.
04 April 2007, 10:50 AM
Hey it looks very nice ;) but i think that his lips are much too big.
04 April 2007, 06:56 PM
Roberto's Bullhorn: One week to go! (http://forums.cgsociety.org/showthread.php?f=208&t=489707) Just an FYI.
04 April 2007, 12:49 AM
this is good work. but i hate that guy.
05 May 2007, 08:27 PM
Thanks for the replies :)
I think the texture makes the lips look bigger than they actually are, but he does have big lips:)
Here's the non textured orthos of him, I'll post the other renders later. I hope you like it
05 May 2007, 08:32 PM
Looks great, but has something happened to the ears. A poly is sticking out the back.
05 May 2007, 08:54 PM
Didn't see that, thanks :), but it's just a flipped face. Just like in the whole ear, the faces have flipped for some reason.
Here's the textured orthos with props.
I'll post the beauty render tomorrow.
Should I make the beaty render with or without the sunglasses?
05 May 2007, 06:23 PM
I decided to do the beauty render without the sunglasses, here:
Here's the link to 1600x1200 version (http://h1.ripway.com/DaddyO/blade1600x1200beauty0001.jpg)
and here's the same render without textures
and here's the props:
05 May 2007, 06:23 PM
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