View Full Version : Help with head topology

03 March 2007, 12:43 PM
Hello, I`m trying to model this face - (

As You see I`m using some tuts - but still I`m not so sure about it (

In 3d it looks like that (

How to make this topology right ? :)

03 March 2007, 01:12 PM
I think it is OK so far, it's just too rough and needs more iterations espeacially around the eyes, nose and mouth. The shape of the eyes doesn't match very well, you should rework that. The forehead looks weird too, maybe it's the perspective, but it it's nothing that can't be fixed.

03 March 2007, 01:33 PM
thank You for reply - in conclusion everything must be rebuild - do You suggest start form scratch ?

if no - maybe you can draw sone lines to give me some directions ? :)

It would be very helpfull. thx again.

03 March 2007, 01:56 PM
I`ve added some lines - marked as black. (

in 3d view looks like that: (

any ideas how to make nose ?

03 March 2007, 06:46 PM
I tried something and it looks like this

I think marked area`s are for sure wrong. how to make ir good ? ( (

CGTalk Moderation
03 March 2007, 06:46 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.