View Full Version : Rotatein speedSpaceFollow +!!!+ banking when rotating

03 March 2007, 11:09 AM
I wonder if it is possible to rotate particles like planes when they go to the right or left. with the SpeedSpaceFollow Rotation they align peoperly to their direction, but they do not bank.

how could this be done??

03 March 2007, 01:46 AM
This can be achieved through a script, although I have heard it would be a doozy. But this can also be achieved through PFTools Box3 with a little mathematical know how. I recall Oleg posting an explanation of a Box3 solution over at the orbaz forums. (

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03 March 2007, 01:46 AM
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