Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : C++ & 3DMax??

03-07-2007, 10:06 PM
Iím very interested about learning how to program some animation. I know the basis of 3DMax and a little bit of C++ (no idea of MaxScript!). I would like to know if I can use these 2 tools to create an interesting animation. But Iím not very sure if I can export my models or objects created in 3DMax to for example OpenGl or Ogre, places were I can program the models in C++. Is that possible?
I think it is much easier and I can save time using 3DMax to create the models, however, 3dMax is not enough if I need to create a game where models have to move.
I'd really like to focus on the necessary tools to create a simple animation, and accept any advice on how to use C++ along with 3DMax.
Thank you!!


Ian Jones
03-08-2007, 02:00 AM
If you are looking to export to the Ogre3d engine from 3dsMax there are exporters available at the website:


03-08-2007, 05:00 AM

Also check this thread on Max SDK resources :



03-08-2007, 03:10 PM
Thank you guys!!
Now I have to do the work, to study!!

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