I was just wondering if anybody knows, how to make snap the slice plane in edit poly modifier to verticies. There is a vertex snap tool, but it's the mouse cursor, that is snapping, not the sliceplane. The funny thing is, that the sliceplane snaps automatically to a vertex, if in vertex selection mode, but you have to zoom the viewport to maximum. So there is a small default snap value. But how to increase it? I also tried to use the quickslice tool and the vertex snapping, which worked, but I didn't know, how to drag the slice line precisely vertical or horizontal, you know, like in splines, you press shift and you drag a straight horizontal or vertical line. Anybody know how to do the same thing with quickslice?