03-06-2007, 12:32 AM
I've added the "Could Mountain" Material to Shift+T "Terrain", it has some functions for Density and Distribution, it's all based on the Slope value. My problem is im trying to bring in Altitude as a factor, say I dont want any trees to grow over 200meter, but I can't figure out how to set it up in the function editor. I'm missing something essential it feel's. been watching some tutorials and reading the documentation but I just dont get it. Would appriciate if someone could just show or explain how to set it up?
I've been trying to blend the slope output with the altitude output node and connecting it to distribution but it just output's the trees everywhere, so I tried a map filter to constrain the Altitude values to be bewteen -1 to 1 but again all over the place... what am I missing?