View Full Version : Dominance War II: Alexander_T

02-28-2007, 08:04 PM
Hi everybody. Best of luck to all!

03-09-2007, 10:40 PM
So here, finaly got some free time and here is my sketch progress. Still thinking about the details but here is the base. May be it is a little crazy to get here with girl general but I will try :)

03-09-2007, 10:46 PM
Concept of the back side.

03-09-2007, 11:17 PM
And here is the base proportions for this baby.

03-09-2007, 11:18 PM
Cool, head not too big??

03-09-2007, 11:26 PM
Too much disproportion, but beautifully, continue to work, you from Ukraine????

03-10-2007, 08:04 AM
Haven't sleep much and here is some update on hands. may be there will be some more detailing, probubly some engraving on shields.

03-10-2007, 09:00 PM
After some discussion's with my concept artist Vladimir, we decided to hide her eyes and some parts of her face to make her character more determined. Next step is finishing some other parts like her back and weapons, and give more facture on the mesh.

03-10-2007, 09:02 PM
Ups, just thought you would like to see the wireframe so here we go:

03-12-2007, 06:02 AM
Last days guys! Everybodys so hard working even forgot about their threads :)
Ok here we go with the detailing of Leona

03-12-2007, 07:12 PM
nice bump))))

03-14-2007, 06:15 AM
Ok here is olmost finished high poly model. Already started the texturing process so see you soon.

03-14-2007, 06:22 AM
ouch on the feet.

but yes, nice detailing. Nice hands.

03-14-2007, 11:20 PM
1 more week :bounce: Ok here is an updates. Critics are very welcome here!

03-14-2007, 11:21 PM
more closeups

03-15-2007, 10:34 AM
verrrry nice and clean hi polly character, i've always wandered about how you could make such a clean and defined mesh, any tips? :)
as for crits:
i really don't like the color scheme you're using. its patriotic and all [cgsociety like], but it has no focus and the eye jumps around with no place to settle. i think that you should drop some colours. for example those golden accents look like noise for my eye. and the fairy tale like green tone doesn't go well with the futuristic white, this texture has very many influences and no clear point in it. one more week to go! now we have time to experiment a bit :)

03-15-2007, 02:30 PM
Ah you have continued on to texturing stage. Very nice modeling skills. And nice hands. Take care of the calf, as currently its seems to be rather cylinderish. When wearing high heels, the calf muscles tend to tigten up and bunch up nicely, giving the legs a very lovely curve, which your character's leg currently lags off. But still nice hands.

03-15-2007, 08:38 PM
Thanks for replys. Your points verry important for me. Will made corrections!

03-25-2007, 10:22 PM
1 day left, sweet. Weapon update

03-26-2007, 08:54 PM
Ok it's done for me :bounce:. It was realy exciting. So thank you everybody and good luck to all of you comrads.

03-26-2007, 09:05 PM
:thumbsup: Very beautifully, I hope you will be in first ten, my vote for you dude!

04-03-2007, 12:08 AM
I absolutely loved the model but the texture killed it for me sorry :(

04-17-2007, 01:05 AM
I agree the model was grea but the texture needed to be more dirty and used or needed more detail But overall good job!

04-17-2007, 05:21 AM
Thanks guys! Yup, I agree about the texture, it could be much better, but texturing is a whole new field of work for me :) so i'm learning.

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