View Full Version : Characters: Hec's Models

02-28-2003, 09:33 AM

I've posted a couple of my models before (almost a year ago) and they went kind of unoticed and I never really knew what people thought of them. Here's a combo of images of my latest work and my most decent pieces... I would appreciate any comments.

02-28-2003, 10:02 AM
The Lenny one is my fav...

02-28-2003, 10:45 AM
I can see the Lenny character in a "Brisk" commercial nice job with it :thumbsup:

02-28-2003, 11:03 AM

Great work.....:bounce: :bounce: :bounce: :bounce: :bounce:

02-28-2003, 11:09 AM
Lenny and the robot are excellant ones, and the others rock too ! Don't you have any animations ?

02-28-2003, 03:18 PM
nice Lenny niece Lenny, great job keep posting
take care

02-28-2003, 03:28 PM
Nice, but the cartoon abby chase looks way better than the model, I think you should redo her whole face, it hardly resembles the sketches :) other stuff is good.:scream:

02-28-2003, 04:32 PM
I liked Lenny & Wolverine's Skeletone the most ! The others are great as well ! GOOD JOB !

Is Lenny rigged? You could really do something with him... :thumbsup:

02-28-2003, 06:59 PM
Thanx Guys, I appreciate your comments. Yeah I do think Abbey needs some work (maybe a lot) and Afer seeing some of the work here I'm really inspired to do it. As far as animations I'll be posting my demo some time next week... In it you'll be able to see Lenny, Logan, and the Sentinel in action.

03-01-2003, 01:56 AM
Here's a combined image of Wolverine and his skelleton. I actually rigged him like that.

03-01-2003, 02:32 AM
nice... :thumbsup:

saw that lenny in magazine ad somewhere...

03-01-2003, 07:10 AM
Yeah, I've heard about the ad too. One of my college teachers started a new Animation school in Florida and she asked if she could use it. I only got to see the ad in a newspaper, but I've heard it's in Video Game and CG mags too.

CGTalk Moderation
01-14-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.