I make a low poly model in 3dsMax and import it in Zbrush2.
Next i finished the model.
Now i want make a texture on it but the texture that make is half !
I cheked the 2 sided in Master Projection too.
I test it on other ZB models ( like : sphere , box , ect ) and it work correctly but on my model it's not work !?!
The model haven't any uv mapping in 3dsMax.But i can't make that details again !!! :sad:
Please help me :sad: