View Full Version : Wonder Problem In Texturing !!! ( ZB2 )

02 February 2007, 04:46 PM
I make a low poly model in 3dsMax and import it in Zbrush2.
Next i finished the model.
Now i want make a texture on it but the texture that make is half !
I cheked the 2 sided in Master Projection too.
I test it on other ZB models ( like : sphere , box , ect ) and it work correctly but on my model it's not work !?!
The model haven't any uv mapping in 3dsMax.But i can't make that details again !!! :sad:
Please help me :sad:


02 February 2007, 05:00 PM
I cheked the 2 sided in Master Projection too.

The 2 sided option is not a mirror function as far as I know, I think it just sets wether Projection Master affects both sides of the polygon when painting (front and back of the polygon, like turning on and off the backface culling).

I think you should post this question on, there might be a way to update (reimport) the UV's on your model in Zbrush.

02 February 2007, 05:54 AM
thank you marcel.i post this question on there.
i hope get a useful answer.

thanks again.:)

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