View Full Version : Problem with coffee script
02-13-2007, 07:41 PM
Hi! In attached scene I made script for dynamic area calculation of boole object. Area change displays in HUD window "engine.Area", but only when Timeslider moved manually. Animation rendering and even moving to the next(prev) frames (F,G shortcuts) don't working :(. I think problem in using CallCommand and not correct updating after it in the coffee code. Please, help.