Sagadur
02 February 2007, 12:26 PM
The list of tutorials got quite long now, so I thought a compressed list might be useful. I checked the links and updated where necessary/possible. I skipped some (especially links to other lists and most tutorials intended for other software - lists of those are easily found elsewhere), so don't get angry if this isn't "complete" ;-).
Sites that don't respond right now are marked with an (!) and might be erased if no longer in reach.
If I wrote any author's name the wrong way - please inform me.
Animation
Bullet Time (http://www.merciergraphics.com/MGbullettime.htm) - a way to freeze time without any plugins (Joe Mercier)
Flag Loop (http://forums.cgsociety.org/showthread.php?f=95&t=638626) - how to do a looping animation with clothilde - here with a flag in the wind (Lennart)
Planetary System (http://www.markuslanser.com/tutorials/c4d_planetary_system.html) - (Markus Lanser)
Thinking Particles (http://www.adamswaab.com/tutorials/thinking_particles/) - an introduction not only about the how but also the why (Adam Swaab)
Basics
Basics and simple Nurbs (http://www.splashchallenge.com/issue3/tutorial/tutor1/index.html) - with quite nice results (?)
For beginners (http://www.metafex.net/cinefex/) - "straight to the heart of what a beginner needs" (cinefex)
Compositing
Differential Rendering (http://forums.cgsociety.org/showthread.php?t=210714) - putting 3D into a real scene seamlessly (Albedo)
Shadow Catcher (http://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=243&site=) - how to produce correct shadows of 3D-Objects in real scenes (Maxon)
C.O.F.F.E.E. and C++
Introduction (http://www.vgd.co.uk/pages/notebook/seib/house_intro.html) - into plugin programming with C.O.F.F.E.E. (H.G. Seib)
Plugin Development (http://www.astrofish.com/tutorials/c4dtagplugin/index.html) - how to construct new plugins in C++ (Steven J. Baines)
Import / Export
Poser Hair (http://segartmedia.mx.tripod.com/tutorial/index.html) - get hair from poser to C4D (Segart)
Lighting and environment
Ambient Occlusion (http://www.shademaster.nl/peter/ao-tutorial.htm) - aiming for the older plugin but useable with the new AR-feature (Peter Hermann)
Basic Lighting with Vray (http://lzooml.deviantart.com/art/VrayforC4D-Basic-Tutorial-102029372) - also as video (http://www.vimeo.com/1197929) (Doğa Bilgili)
Daylight (http://www.3dluvr.com/carles/tut01en.htm) - in the scene used in cinebench (Carles Piles)
Fake HDRI environments (http://www.cartesiuscreations.com/) - (Anders Kjellberg)
Global Ilumination (http://planetpixelemporium.com/tutorialpages/glass.html) - and alternatives (James Hastings Trew)
HDR-Lighting (http://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=241&site=) - and usage of HDR-Images for that goal (Maxon)
Radiosity (http://www.mvpny.com/RadTutMV/RadiosityTut4MV.html)- baking a complex ilumination to the floors and walls (Michael Vance)
Radiosity (http://www.mvpny.com/RadTutMV/RadiosityTut1MV.html) - explaining settings and their effects (Michael Vance)
Radiosity, internal (http://www.renderhouse.eu/) - lighting a room with radiosity, explaining the settings (Renderhouse)
Seperate reflections (http://www.dogday-design.com/tutorials.shtml) - how to use multipass-renderings to control different reflections (Anders Kjellberg)
Shadow control (http://paengpaeng.wordpress.com/2009/02/06/control-your-shadows/) - who casts it's shadow on what - how to control this (Bernd Salewski)
Sky (http://clouds.liquid-light.org/) - without the new advaced render feature (Yu Kei)
Mapping and UV
Normal Maps (http://planetpixelemporium.com/tutorialpages/normal.html) - what are they and how to produce them in C4D (James Hastings Trew)
UV Rocks (http://www.levelsofdetail.com/tut1rock.htm) - modelling and texturing of natural rocks (Darrin ?)
Mograph
empty right now :-(
Modelling (Box/Subdivision)
Animal: Spider (http://www.m1k3.com/cgremote/spiderprogress/) - Picturetutorial, boxmodelling of a spider (Mike Robinson)
Car: Chevy (http://www.7thchamber.com/tutorials/Chev/index.htm) - for older versions but still usable and very detailed (Jeff C.)
Human: Body (http://www.markuslanser.com/tutorials/c4d_low_poly_body.html) - quick way to model a low poly body (Markus Lanser)
Human: Head (http://www2.ocn.ne.jp/%7Emimura/tutorials/index_e.html) - modelling a female head (Yoichi Mimura)
Object: Diamond (http://www.see3.de/tuts/Diamond/) - (Jürgen Schoner)
Object: golf ball (http://forums.cgsociety.org/showthread.php?f=95&t=278498) - (Ensar Yanar)
Modelling (Point/Face)
Car: Tire (http://www.cartesiuscreations.com/) - a detailed tire in a short time (Anders Kjellberg)
Human: Head (http://www.creativecow.net/articles/labelle_jannis/head_ee/index.html)- pointmodelling a head from references (Jannis Labelle)
NGons (http://www.black-graphics.de/gallery/tutorial/cinema4d_ngons.htm) - used to modify an existing complex modell (Marco Weiß)
Object: Book (http://www.cartesiuscreations.com/) - a hardcover book - including texturing (Anders Kjellberg)
Organic Modelling (http://www.bmc.med.utoronto.ca/C4D/) - some basic techniques (Nick Woolridge)
Modelling (other)
Abstract Art (http://www.deviantart.com/deviation/36340775/) - quick abstract objects with matrix extrude and deformers (David Bradburry)
Animal: bird (http://www.creativecow.net/show.php?forumid=1&page=/articles/labelle_jannis/Flight_Tutorial/index.html) - including texturing, rigging and animation (Jannis Labelle)
Animal: supersnail (http://www.*********.com/features/supersnail/SuperSnail-p1.html) - a racing snail with a backpack motor, includes texturing & lighting (Andrés Hurtado) (!)
Bloodcell (http://www.3danvil.com/tutorials/bloodcell/bloodcell.html) - a tutorial for beginners including modell and texture (Adam Trachtenberg)
Building: city (http://forums.cgsociety.org/showthread.php?f=95&t=291769) - a quick way to produce a city from map material (Tobias Deml)
Building: Oil refinery (http://www.3dluvr.com/content/article/35) - including texturing (Janine Pauke)
Landscapes (http://land.liquid-light.org/) - detailing different ideas (Yu Kei)
Object: Car Tire (http://www.psionic3d.co.uk/tutorials/cartyre.html) - via instancing (Psionic)
Object: Car Tire (http://www.killagraphix.com/index.php?showtopic=6343) - a slightly different approach as above (Deschamps Thibaut)
Object: CPU-Waterblock (http://dudquitter.deviantart.com/art/Waterblock-modelling-Tutorial-113645678) - Cooling Unit for CPUs - Tut. with c4d-file (Lipgi Tang)
Object: Tank Tracks (http://www.psionic3d.co.uk/tutorials/tanktracks.html) - by arranging the elements on a spline (Psionic)
Object: Thread (http://homepage.mac.com/tcastudios/tempfiles/ModelAThread.mov) - QT video tutorial 9 MB (Lennart)
Plant: Flower (http://tgmanimation.122mb.com/) - modelled via posemixer (Tom Glod) (!)
Pyrocluster
Meteor (http://biorust.com/index.php?page=tutorial_detail&tutid=86)- (Fernando Fagundes Pires)
Rigging, bones and Mocca
Bull Rider (http://www.c4dportal.com/forum/showthread.php?t=2501) - a detailed description about the basic of rigging ("Cactus Dan" Libisch)
Character Setups (http://www.hoschie.de/3d/anl/charactersetup/engl.html) - for animations (Oliver Pietern)
Cloth: creating clothes (http://www.anim3d.de.tl/) - creating clothes, using belts and animating with wind (3 videos) (benytone)
Cloth boomer (http://kico3d.com/) - use cloth (and only cloth) to simulate dynamic fragmentation of objects (Chris Schmidt)
Constraints (http://www.anim3d.de.tl/) - several videos for getting into the basics and advanced of constraints (benytone)
Intro to bones (http://damprabbit.com/xl/toots/C4D_bones/index.html) - placing bones and limiting their influence (Bob)
IK examples (http://www.anim3d.de.tl/) - several from simpler to advanced, also a body-setup without splineIK/Mocca 3 (bennytone)
Leg Rig (http://www.creativecow.net/articles/libisch_dan/soft_IK/index.html) - stable soft-IK Rig ("Cactus Dan" Libisch)
Leg Rig (http://www.youtube.com/watch?v=914MMCNMnp8) - video tutorial in V10, no voice but according to users: useful ;-) (Joe Yan)
Optimizing Morph Targets (http://www.studio-fabian.de/) - reduce the used points, for V8 with Mocca and up (Fabian Rosenkranz)
Stop Staring (http://www.studio-fabian.de/) - video tutorial and scene (Fabian Rosenkranz)
Wrinkles (http://www.ghost-joe.com/tension_wrinkle_tut.html) - producing them with tension (Joe Yan)
Scenes (Tutorials containing several techniques)
Bloodstream (http://www.iartist.co.cc/tutorials/c4d-bloodstream/) - from modelleing cells to animating them (Nikola Leskovac)
Interior design (http://tgmanimation.122mb.com/) - and rendering (Tom Glod) (!)
Special Applications for C4D
Stereograms (http://www.captain3d.com/stereo/html/tutorial.html) - to create a 3D illusion viewed with coloured glasses (Captain 3D)
Texturing and Materials
Baking Dirtmaps (http://www.the123d.com/tutorial/c4d4/uv-dirtmap-baker.html) - for use with V9 and lower (Peter Hofmann)
Glass (http://planetpixelemporium.com/tutorialpages/glass.html)- photorealistic (James Hastings Trew)
Head (http://www.creativecow.net/articles/labelle_jannis/texturing/index.html) - texturing a head with Body Paint (Jannis Labelle)
Lineshader (http://www.xs4all.nl/%7Enaam/cartoonrender.html) - sketchlines without sketch & toon or other plugins (NAAM & Happy Ship)
Skin (http://planetpixelemporium.com/tutorialpages/skin.html) - getting the right look with and without SSS (James Hastings-Trew)
Synchronising Shaders (http://homepage.mac.com/tcastudios/tempfiles/ShaderSync.mov) - especially noise in different channels - QT video 3 MB (Lennart)
Vinyl record (http://www.kraphik.com/tutorials.html#vinylrecord) - modelling and texturing (Kimmo Rinta-Pollari)
Tricks, Tips, HUD and Interface
Camera Mapping (http://www.3dfluff.com/cameramapping/cameramappingtut.htm) - used to turn a picture into a 3D environment (Janine Pauke)
Often overlooked functions (http://www.bonkers.de/) - a lot of them (Björn Marl)
XPresso
Automatic Door (http://biorust.com/index.php?page=tutorial_detail&tutid=93) - opening when an object gets near (Fernando Fagundes Pires)
Basics and more (http://www.today.plus.com/3d/tuts/) - also combination with Thinking Particles (Lachlan)
Range Mapper (http://www.preik.net/c4d/range_mapper.php) - used to control a complex animation (Quentin Preik)
Xpresso Anonymous (http://www.bonkers.de/) - many tutorials from the basics up to more complex (Björn Marl)
(worked through to post 201 in the above mentioned thread and down to post 33 in this one - looked in several other threads in this forum too - last checked on availability April-02-2009)
Sites that don't respond right now are marked with an (!) and might be erased if no longer in reach.
If I wrote any author's name the wrong way - please inform me.
Animation
Bullet Time (http://www.merciergraphics.com/MGbullettime.htm) - a way to freeze time without any plugins (Joe Mercier)
Flag Loop (http://forums.cgsociety.org/showthread.php?f=95&t=638626) - how to do a looping animation with clothilde - here with a flag in the wind (Lennart)
Planetary System (http://www.markuslanser.com/tutorials/c4d_planetary_system.html) - (Markus Lanser)
Thinking Particles (http://www.adamswaab.com/tutorials/thinking_particles/) - an introduction not only about the how but also the why (Adam Swaab)
Basics
Basics and simple Nurbs (http://www.splashchallenge.com/issue3/tutorial/tutor1/index.html) - with quite nice results (?)
For beginners (http://www.metafex.net/cinefex/) - "straight to the heart of what a beginner needs" (cinefex)
Compositing
Differential Rendering (http://forums.cgsociety.org/showthread.php?t=210714) - putting 3D into a real scene seamlessly (Albedo)
Shadow Catcher (http://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=243&site=) - how to produce correct shadows of 3D-Objects in real scenes (Maxon)
C.O.F.F.E.E. and C++
Introduction (http://www.vgd.co.uk/pages/notebook/seib/house_intro.html) - into plugin programming with C.O.F.F.E.E. (H.G. Seib)
Plugin Development (http://www.astrofish.com/tutorials/c4dtagplugin/index.html) - how to construct new plugins in C++ (Steven J. Baines)
Import / Export
Poser Hair (http://segartmedia.mx.tripod.com/tutorial/index.html) - get hair from poser to C4D (Segart)
Lighting and environment
Ambient Occlusion (http://www.shademaster.nl/peter/ao-tutorial.htm) - aiming for the older plugin but useable with the new AR-feature (Peter Hermann)
Basic Lighting with Vray (http://lzooml.deviantart.com/art/VrayforC4D-Basic-Tutorial-102029372) - also as video (http://www.vimeo.com/1197929) (Doğa Bilgili)
Daylight (http://www.3dluvr.com/carles/tut01en.htm) - in the scene used in cinebench (Carles Piles)
Fake HDRI environments (http://www.cartesiuscreations.com/) - (Anders Kjellberg)
Global Ilumination (http://planetpixelemporium.com/tutorialpages/glass.html) - and alternatives (James Hastings Trew)
HDR-Lighting (http://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=241&site=) - and usage of HDR-Images for that goal (Maxon)
Radiosity (http://www.mvpny.com/RadTutMV/RadiosityTut4MV.html)- baking a complex ilumination to the floors and walls (Michael Vance)
Radiosity (http://www.mvpny.com/RadTutMV/RadiosityTut1MV.html) - explaining settings and their effects (Michael Vance)
Radiosity, internal (http://www.renderhouse.eu/) - lighting a room with radiosity, explaining the settings (Renderhouse)
Seperate reflections (http://www.dogday-design.com/tutorials.shtml) - how to use multipass-renderings to control different reflections (Anders Kjellberg)
Shadow control (http://paengpaeng.wordpress.com/2009/02/06/control-your-shadows/) - who casts it's shadow on what - how to control this (Bernd Salewski)
Sky (http://clouds.liquid-light.org/) - without the new advaced render feature (Yu Kei)
Mapping and UV
Normal Maps (http://planetpixelemporium.com/tutorialpages/normal.html) - what are they and how to produce them in C4D (James Hastings Trew)
UV Rocks (http://www.levelsofdetail.com/tut1rock.htm) - modelling and texturing of natural rocks (Darrin ?)
Mograph
empty right now :-(
Modelling (Box/Subdivision)
Animal: Spider (http://www.m1k3.com/cgremote/spiderprogress/) - Picturetutorial, boxmodelling of a spider (Mike Robinson)
Car: Chevy (http://www.7thchamber.com/tutorials/Chev/index.htm) - for older versions but still usable and very detailed (Jeff C.)
Human: Body (http://www.markuslanser.com/tutorials/c4d_low_poly_body.html) - quick way to model a low poly body (Markus Lanser)
Human: Head (http://www2.ocn.ne.jp/%7Emimura/tutorials/index_e.html) - modelling a female head (Yoichi Mimura)
Object: Diamond (http://www.see3.de/tuts/Diamond/) - (Jürgen Schoner)
Object: golf ball (http://forums.cgsociety.org/showthread.php?f=95&t=278498) - (Ensar Yanar)
Modelling (Point/Face)
Car: Tire (http://www.cartesiuscreations.com/) - a detailed tire in a short time (Anders Kjellberg)
Human: Head (http://www.creativecow.net/articles/labelle_jannis/head_ee/index.html)- pointmodelling a head from references (Jannis Labelle)
NGons (http://www.black-graphics.de/gallery/tutorial/cinema4d_ngons.htm) - used to modify an existing complex modell (Marco Weiß)
Object: Book (http://www.cartesiuscreations.com/) - a hardcover book - including texturing (Anders Kjellberg)
Organic Modelling (http://www.bmc.med.utoronto.ca/C4D/) - some basic techniques (Nick Woolridge)
Modelling (other)
Abstract Art (http://www.deviantart.com/deviation/36340775/) - quick abstract objects with matrix extrude and deformers (David Bradburry)
Animal: bird (http://www.creativecow.net/show.php?forumid=1&page=/articles/labelle_jannis/Flight_Tutorial/index.html) - including texturing, rigging and animation (Jannis Labelle)
Animal: supersnail (http://www.*********.com/features/supersnail/SuperSnail-p1.html) - a racing snail with a backpack motor, includes texturing & lighting (Andrés Hurtado) (!)
Bloodcell (http://www.3danvil.com/tutorials/bloodcell/bloodcell.html) - a tutorial for beginners including modell and texture (Adam Trachtenberg)
Building: city (http://forums.cgsociety.org/showthread.php?f=95&t=291769) - a quick way to produce a city from map material (Tobias Deml)
Building: Oil refinery (http://www.3dluvr.com/content/article/35) - including texturing (Janine Pauke)
Landscapes (http://land.liquid-light.org/) - detailing different ideas (Yu Kei)
Object: Car Tire (http://www.psionic3d.co.uk/tutorials/cartyre.html) - via instancing (Psionic)
Object: Car Tire (http://www.killagraphix.com/index.php?showtopic=6343) - a slightly different approach as above (Deschamps Thibaut)
Object: CPU-Waterblock (http://dudquitter.deviantart.com/art/Waterblock-modelling-Tutorial-113645678) - Cooling Unit for CPUs - Tut. with c4d-file (Lipgi Tang)
Object: Tank Tracks (http://www.psionic3d.co.uk/tutorials/tanktracks.html) - by arranging the elements on a spline (Psionic)
Object: Thread (http://homepage.mac.com/tcastudios/tempfiles/ModelAThread.mov) - QT video tutorial 9 MB (Lennart)
Plant: Flower (http://tgmanimation.122mb.com/) - modelled via posemixer (Tom Glod) (!)
Pyrocluster
Meteor (http://biorust.com/index.php?page=tutorial_detail&tutid=86)- (Fernando Fagundes Pires)
Rigging, bones and Mocca
Bull Rider (http://www.c4dportal.com/forum/showthread.php?t=2501) - a detailed description about the basic of rigging ("Cactus Dan" Libisch)
Character Setups (http://www.hoschie.de/3d/anl/charactersetup/engl.html) - for animations (Oliver Pietern)
Cloth: creating clothes (http://www.anim3d.de.tl/) - creating clothes, using belts and animating with wind (3 videos) (benytone)
Cloth boomer (http://kico3d.com/) - use cloth (and only cloth) to simulate dynamic fragmentation of objects (Chris Schmidt)
Constraints (http://www.anim3d.de.tl/) - several videos for getting into the basics and advanced of constraints (benytone)
Intro to bones (http://damprabbit.com/xl/toots/C4D_bones/index.html) - placing bones and limiting their influence (Bob)
IK examples (http://www.anim3d.de.tl/) - several from simpler to advanced, also a body-setup without splineIK/Mocca 3 (bennytone)
Leg Rig (http://www.creativecow.net/articles/libisch_dan/soft_IK/index.html) - stable soft-IK Rig ("Cactus Dan" Libisch)
Leg Rig (http://www.youtube.com/watch?v=914MMCNMnp8) - video tutorial in V10, no voice but according to users: useful ;-) (Joe Yan)
Optimizing Morph Targets (http://www.studio-fabian.de/) - reduce the used points, for V8 with Mocca and up (Fabian Rosenkranz)
Stop Staring (http://www.studio-fabian.de/) - video tutorial and scene (Fabian Rosenkranz)
Wrinkles (http://www.ghost-joe.com/tension_wrinkle_tut.html) - producing them with tension (Joe Yan)
Scenes (Tutorials containing several techniques)
Bloodstream (http://www.iartist.co.cc/tutorials/c4d-bloodstream/) - from modelleing cells to animating them (Nikola Leskovac)
Interior design (http://tgmanimation.122mb.com/) - and rendering (Tom Glod) (!)
Special Applications for C4D
Stereograms (http://www.captain3d.com/stereo/html/tutorial.html) - to create a 3D illusion viewed with coloured glasses (Captain 3D)
Texturing and Materials
Baking Dirtmaps (http://www.the123d.com/tutorial/c4d4/uv-dirtmap-baker.html) - for use with V9 and lower (Peter Hofmann)
Glass (http://planetpixelemporium.com/tutorialpages/glass.html)- photorealistic (James Hastings Trew)
Head (http://www.creativecow.net/articles/labelle_jannis/texturing/index.html) - texturing a head with Body Paint (Jannis Labelle)
Lineshader (http://www.xs4all.nl/%7Enaam/cartoonrender.html) - sketchlines without sketch & toon or other plugins (NAAM & Happy Ship)
Skin (http://planetpixelemporium.com/tutorialpages/skin.html) - getting the right look with and without SSS (James Hastings-Trew)
Synchronising Shaders (http://homepage.mac.com/tcastudios/tempfiles/ShaderSync.mov) - especially noise in different channels - QT video 3 MB (Lennart)
Vinyl record (http://www.kraphik.com/tutorials.html#vinylrecord) - modelling and texturing (Kimmo Rinta-Pollari)
Tricks, Tips, HUD and Interface
Camera Mapping (http://www.3dfluff.com/cameramapping/cameramappingtut.htm) - used to turn a picture into a 3D environment (Janine Pauke)
Often overlooked functions (http://www.bonkers.de/) - a lot of them (Björn Marl)
XPresso
Automatic Door (http://biorust.com/index.php?page=tutorial_detail&tutid=93) - opening when an object gets near (Fernando Fagundes Pires)
Basics and more (http://www.today.plus.com/3d/tuts/) - also combination with Thinking Particles (Lachlan)
Range Mapper (http://www.preik.net/c4d/range_mapper.php) - used to control a complex animation (Quentin Preik)
Xpresso Anonymous (http://www.bonkers.de/) - many tutorials from the basics up to more complex (Björn Marl)
(worked through to post 201 in the above mentioned thread and down to post 33 in this one - looked in several other threads in this forum too - last checked on availability April-02-2009)