View Full Version : Dominance War II: Kerepres

02-09-2007, 05:27 AM
Hello, everyone :D

I am joining!

I will be working at home during the weekends then I'll update them around next week as I have no connection at home and no scanner.

Hope to start modeling perhaps around next week soon.

02-09-2007, 09:34 AM
Yo, great to c u here!
Keep up the good work X)

02-09-2007, 09:35 AM
Yo, great to c u here!
Keep up the good work :buttrock:

02-14-2007, 05:32 PM
Thanks for the encouragment, dannyyc79!

Okay, here's more sketches I produced. Color coming soon.
SO... I developed those thumbs and I got this armored crustacean looking monster.

But in the end I decided to go with a human instead :D
Here's the final rough design.

02-15-2007, 01:10 AM
Hey, nice work. I like the creature's look, it can b very interesting to work on if u manage to make both of them like in blue dragon, main character v dragon behind, ha! Good luck!

02-15-2007, 02:20 AM

the armor and helmet design looks cool though. may be you can integrate some of the details into the human design.

02-15-2007, 07:15 AM
I love this "armored crustacean looking monster" a lot!
So i agree with mashru on adding details to the human.
Or just stick with this "armored crustacean looking monster"

02-15-2007, 04:33 PM
dannyyc79 > I'm not sure if I have enough time to do both, haha...

mashru & ChrRambow > Now that you mentioned it, he does look a little plain. Will add more details then. Thanks!

02-17-2007, 03:57 PM
Here's the colored version. The red pattern is an example of the patterns on his sleeves and "skirt"

Starting modeling now. :D

Weapons soon to be determined :)

02-17-2007, 05:53 PM
HEy I like how the design is headed. What are you thinking about for weapons, swords, guns, missile launchers. He has a feel of a crusader, almost futuristic templar feel... it might be a cool idea to do a little research on templars and Freemasons and maybe see if you can take some of they're design and symbols and implement them into yours so you can add more detail into the armor and maybe the weapons you'll be making.

02-18-2007, 07:52 AM
it might be a cool idea to do a little research on templars and Freemasons.

Woo hoo!!:bounce:
You just gave me a great idea! Thanks!

I just decided to have him hold two swords of different element.
Designs will be up soon. :D

03-02-2007, 05:12 AM
After so long, here's the lowpoly version (which looks plain right now :sad:. Still needs more tweaking but I'm starting on the normal maps first before time runs out. I hope to finish in time......

Good luck everyone! :buttrock:

03-02-2007, 05:23 AM
Hey, looks promising. Will he be holding some kind of weapon?
What is ur poly count so far?

03-02-2007, 05:29 AM
Yeah... weapons... Please be patient and let me return to my hometown to work on my pc for the weekend, as now I'm working on a laptop and it's not a fun experience at all.
I will scan the final weapons design while I'm there as well :)

Current poly count is around 3500 tris, 500 more for tweaking later :D

03-02-2007, 11:29 AM
I really love the character deisgn and the progress so far on it.. looks really promising man.. has lots of character stored in it too.....

is 3500 the tri count or the quads count???

03-03-2007, 07:20 PM
Hi jesuisankit,

Thank a lot for your comment, man :D

Whoops! Sorry for the confusion.
I meant 5500 triangles... Silly me :blush:

03-17-2007, 11:00 AM
Sooo... Here's the latest update.
There's not much time now.

Needs lots of tweaking on the textures and normal maps as they looked pretty messy right now. Still a beginner at normal mapping. I'm so far left behind everyone.

Hope to finish in time.

Good luck everyone! :D

03-22-2007, 02:33 PM
Another quick update on the textures.

Still tweaking the textures, normal maps are messy (still a beginner).
Here is his weapons :P Rigging soon so I won't do it last minute!

Comments and Crits are welcome :)

03-23-2007, 01:39 AM
Hey great job! Its nicer to view with some hightlights!
Ur sword n metal parts r great, cant wait to c the winning pose :thumbsup:

03-23-2007, 04:37 AM
Thanks for the encouragement!! :bounce:
Still lots of tweaking is needed, i wonder when it'll be finished. sigh

Good luck on yours!!

03-23-2007, 06:53 AM
Heh nice work u got there! Not exactly my style but its nicely done. The textures could use some variation? And yer eyes is kinda giving the deadfish look. Add oil!

03-23-2007, 05:35 PM
Haha... everyone has their own preferences.
I'll fix the eyes when i start binding :)
I will add more oil, that goes the same for you too.

03-25-2007, 05:40 PM
Phew... there... it's all done.
It's so late right now, I've gotta work tomorrow.
Here are my final submission. Good luck to everyone and thank you all for your support :beer:

Winning Pose

Beauty Pose


Texture Sheet

Concept Sheet

CGTalk Moderation
03-25-2007, 05:40 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.