View Full Version : XSI 6 - Biped export to directx
02 February 2007, 06:37 AM
I have been trying to do a simple biped rigging, enveloping it to the default Body - Man, and then exporting it out to a directx file. The issue is that everything looks fine in XSI but when I export it out to a directx file and view it with the Microsoft directx viewer the fingers are always messed up. I have tried it with and without an animation but the result is always the same. I am not sure if I have a wrong setting during the export or if I must modify some control on the biped before exporting. Any ideas?