View Full Version : Particles render half the time

02 February 2007, 11:03 PM
I have a students' flow that has several events that look great in the viewport and look great when I render a single frame.

However, when I render a range half of the particles (one entire event) doesn't render.

I have made sure that maximum particles has been increased - so that shouldn't be the issue. All the events have a shape (I even put basic shapes just to test)

Any ideas?

02 February 2007, 11:14 PM
Is there a cache operator anywhere in there? If there is, then turn it off and re-render, or make sure you cache for render as well and see what happens.

Furthermore, can you post a picture of the flow?

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02 February 2007, 11:14 PM
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