View Full Version : traditionnal walk cycle

02 February 2007, 07:34 AM
HI everyone!

Here's are the main keys for a walk cycle I am currently working on.
Critiques on how to improve would be greatly appreaciated!

Click here For link To anim (

02 February 2007, 10:36 AM
Hi.Nice test.Do you put all in 3 frames,my player read it so.I have altough a little problem with the left arm,right after the moment when goes forward,when it falldown.I think it's a jump.There is a lot of space between the moment when the arms is up,and moment after,when the arms is down.And i'll keep a little bit in the down position,maybe one more frame.But it looks nice like it is.:thumbsup:

02 February 2007, 04:16 PM
Hi Cristis, yes everything was shot every 3 frames. I have yet to do the inbetweening. right now im in the early stages of reworking my keys. Eventually, when i feel like i nailed the keys, I'll have everything shot on "one's" (1 frame every second, as oposed to on "two's", one frame every two seconds, to cut back on production costs in tradish animation)

as for the arm, you are correct, my timing is off. Im tweking it in my new revisions. the arm needs to look like its swinging comfortably forward and back. slowing in and out as they reach each extreme pose.

Im glad to hear you downloaded the file and flipped the drawings using your own player. the integreated player on my site doesnt allow users to go through each frame and is the reason why i included the downloadable option. wasnt sure if i should have or not, but now that you used it, im glad i did. :D


02 February 2007, 12:43 AM
Hi everyone,

I fixed the keys so that the timing will work more when i get to inbetweening everything. right now, im that much closer to getting the keys perfected. still got some work ahead of me, any critz or comments are always welcome,



02 February 2007, 05:51 AM

Here is the finished submitted piece for my first walk cycle, overall i am pleased. let me know what you think :)


Here's the link (

02 February 2007, 02:57 PM
Wow! I really like this alot! It always amazes me when I watch works like this. I'm not sure I'd have the patience to be a 2D animator. Are you planning on cleaning it up at all? Maybe cell shading any of it?

02 February 2007, 08:26 AM
Thanks BrandiKoi,

Im glad you enjoyed it,
As much as i'd love to clean it right up, unfortunatly right now i just wouldnt have the time. I might, however, have a go at making a walk cycle in maya, and see how it turns out. Reading week is coming up in one week and i should have more time on my hands.

Speaking of which, Does anyone have or know where i could get a model rigged up and rdy to animate for maya?



02 February 2007, 10:31 AM
Actually, I can help you there too. Go here and take your pick. Also, try looking up pg hogan, he's a great free rig too. Glad I could help.

I would reccomend Generi and Lowman as well, they're tried and true!

CGTalk Moderation
02 February 2007, 10:31 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.