View Full Version : Demo Reel

01 January 2007, 06:43 PM
I'm currently taking 3D animation at DevStudios in Edmonton Alberta, and we just started on our demo reels. For the first portion on it I'm doing several skate tricks. The first being a kickflip off a funbox, the second is a BS Nosegrind off a rail, and the third is a Darkslide to Manual off a sloped ramp with rail. Here are all the playblasts as well as the last demo reel cut I rendered together using After Effects 7.0 for the introduction and Vegas Video 6.0 for the skate footage. Any and all crits are welcomed. There is one instance in the kickflip trail cam where the scene lighting changes that's because I turned off Final Gather half way through the batch render. I believe that Final Gather is turned off for the rest as well. I haven't added the Darkslide portion into the Demo Reel yet.

Kick Flip Close Up (
Kick Flip Trail (
Kick Flip Upper Cam (
BS Nosegrind Start (
BS Nosegrind Trail (
BS Nosegrind End (
Darkslide Manual Close (
Darkslide Manual Bottom Cam (
Darkslide Manual Top Cam (

Demo Reel
Demo Render 1 (

CGTalk Moderation
01 January 2007, 06:43 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.