View Full Version : formz-->3ds max

01 January 2007, 09:39 PM
hallo everyone,
i have a question (i dont know if this thread belongs here) about modeling in low capability program (like formz) and rendering in a powerfull program (like 3ds). i used several years formz so i think that i 've reached a high level in modeling but i need more realism. So i started to use 3ds max a couple of months ago by importing my formz-models. My main problem is that the imported models cannot be edited (strange formed triangular models) and sometimes in my renders appear shadow spots(especially when two different solids are being added) .
Any advice?


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01 January 2007, 09:40 PM
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