Gravey
01 January 2007, 06:02 AM
I have a simple scene set up with pflow and afterburn. basically the AB particles are emitted and sped away using 'icon center out'. and there's some drag and a collision object, so its fairly simple. what i need is possibly an expression (or anything method that works) that will let me rotate the afterburn bounding spheres according to the direction they are going and their speed. i want them to roll the opposite way that a ball would roll along the ground.
my knowledge of scripting is still fairly limited when it comes to advanced stuff like this although i'm sure it would be fairly simple for someone more knowledgable
any and all help is appreciated
my knowledge of scripting is still fairly limited when it comes to advanced stuff like this although i'm sure it would be fairly simple for someone more knowledgable
any and all help is appreciated