View Full Version : How to cap non-planar orifices?
smile for money
02 February 2003, 11:22 AM
How to cap non-planar orifices?
02 February 2003, 04:11 PM
if you are asking how to add a top surface to this object then one way is to select in order the points the press p to make a poly triple if you need to sub-d it... should work.
of course there is extender it could be used here too. most likely a combo of extender and make poly (P) tool wouls be best approch.
02 February 2003, 07:07 PM
you might try spline patching that item....
02 February 2003, 04:19 AM
Join the dots, you need to give us more info man. :wip:
02 February 2003, 07:57 AM
QuadSkin will take care of that.. look at flay.com - i dont have a link handy (as usual).
01 January 2006, 12:00 PM
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