View Full Version : push needs some crits


denil
01 January 2007, 07:27 AM
took me bout a day 2 do this, with lots redoing til i got here.... any corrections or anything i shud add in??

http://www.zippyvideos.com/6228100026566026/push2/ (http://forums.cgsociety.org/link) *link fixed
lil preview

http://www.3dshowreel.com/photo/img/b443dd230d44da57ccc97092b199ca43/push1.jpg (http://www.3dshowreel.com)

http://www.3dshowreel.com/photo/img/ce37dd76b2862138fb4a2ba5e847c750/push2.jpg (http://www.3dshowreel.com)

http://www.3dshowreel.com/photo/img/10eb8e2a771154fbff6562b3980425b2/push3.jpg (http://www.3dshowreel.com)

denil
01 January 2007, 05:33 AM
http://www.zippyvideos.com/6228100026566026/push2/

another link

dude5487
01 January 2007, 01:36 AM
At the end of the video the character could fall to the ground a bit quicker.

Also at the end his head stays straight with his back as he falls. Usually if you fall the lower back hits first, then the upper, then the head.

Hope this helps.

denil
01 January 2007, 10:25 AM
At the end of the video the character could fall to the ground a bit quicker.

keepin tat in mind, here's an update....
http://www.zippyvideos.com/7899799986571206/push/ (http://forums.cgsociety.org/link)

dude5487
01 January 2007, 10:55 AM
Looking better :)

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01 January 2007, 10:55 AM
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