View Full Version : Raycast selection backwards?

01 January 2007, 07:05 PM
im having trouble selecting my polygons in raycast mode. As my title suggests, when i turn on raycast and click on my intended polygon it instead selects one right behind it...

so in order for me to select my intended polygon using raycast, i have to turn my model around and select a poly behind it. i hope that makes sense, because its quite annoying.

anyway around it?

thanks in advance!

ps. oh and im using xsi 6

01 January 2007, 07:32 PM
well i think ive solved the problem. som of my Normals arent facing outwards...

also fixes the double edge issue i had...

Fix: Modify / Polymessh / Invert Polymesh

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01 January 2007, 07:32 PM
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