View Full Version : import logic in maya

01 January 2007, 12:44 PM
i wonder the basic logic of import operation in maya.
my purpose is writing a program or just mel script that will delete all the items about the imported file or object. is it possible logicallly???
for example assume that i imported a file that has 2 or more objects and layers, names of the object and layers are not well-designed they are randomly chosen,

my assumed algorithm is:

"select object1
delete all related objects"

i don't expect you write the command, just want to know wheter or not there exists such a relation????

01 January 2007, 02:04 AM
Are you looking for the Maya MEL sub-forum (

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01 January 2007, 02:04 AM
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