i wonder the basic logic of import operation in maya.
my purpose is writing a program or just mel script that will delete all the items about the imported file or object. is it possible logicallly???
for example assume that i imported a file that has 2 or more objects and layers, names of the object and layers are not well-designed they are randomly chosen,
my assumed algorithm is:
delete all related objects"
i don't expect you write the command, just want to know wheter or not there exists such a relation????