View Full Version : Re-topologize in XSI

01 January 2007, 06:52 PM
Is there a specific methodology to retopologize a model in XSI. What I want to do is bring a model in from Mudbox. Re-create its topology in XSI than re-export into Mudbox for final detailing. Any ideas? Thank you, Kip

Roger Eberhart
01 January 2007, 09:30 PM
You could set your snapping to faces and use the add/edit poly tool to build the mesh. Or you could build a mesh that doesn't fit exactly to your mesh, then use shrinkwrap to make it conform.

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01 January 2007, 09:30 PM
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