View Full Version : Afterburn invisible to camera?

01 January 2007, 02:05 PM
Hello everyone!

Is it possible to determine an Afterburn particle system as (in)visible to camera, (in)visible to reflections/refractions, etc? Or not, because of the nature of Afterburn as Render Effect?

Thank you! :)


01 January 2007, 07:53 PM
If you have raytraced materials in the scene that are reflecting or refracting the afterburn effect, you should be able to find and turn off reflect or refract atmospherics in the material rollout. As for visible to camera... never tried. :)

CGTalk Moderation
01 January 2007, 07:53 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.