View Full Version : HARDCORE MODELING: Ray Harryhausen Tribute:ceratosaurus
01 January 2007, 11:21 AM
I want to do more than one but I will start with this one. I think it is one of his better looking dinos. http://theseventhvoyage.com/ceratosaurus.htm a page with a few pics of it and here is a beauty shot of it. http://theseventhvoyage.com/images/One%20Miliion%20Years%20BC/cerato4.jpg I have this month off for spring festival so this is a good oppurtunity for me. An added plus I love Ray Harryhausens stuff so this is right up my alley. So much to do yet. I will probably visit more threads once our net gets back up to full speed. (cable break off the coast of Taiwan) Good luck everyone have fun.
01 January 2007, 12:20 PM
Got started so might as well show it. http://aycu25.webshots.com/image/10984/2000713542187976378_rs.jpg
01 January 2007, 03:58 PM
I got the rough shape done. Will smooth it and attack it again. Go into the verticies and tweak a lot to ge tthe expression right the pics I hav he looks clever and sneaky. I need to pu tin his eybows and a ridgline on his back and teeth of course. More detailing on the muscle groups but this now is a sub1k ply model so it looks ok and has the forms there. OK so shoot me I like box modleing. No Z brush here strictly old school. I will make some choice bump maps for him though.
01 January 2007, 09:35 AM
Although you've chosen the ceratosaurus, theres a wealth of general dino reference out there from jurrasic park to walking with dinosaurs so this is a good choice for the challenge. It's a good start Dan, I'll follow the thread to see how you progress with it, good luck!
01 January 2007, 11:35 AM
Thanks ther eis quite a bit of info I have on the centarosaurus. I wanted to do one for a while. I do plan on doing a few different models but will warm up with this because I have done a few Theropods befor and recently made a Troodon so I think it is a good warm up model. I actually plan to make it look more like Ray's model. While modeling I kept that in mind and I realized some of the things are done that way out of necessity. The ankles of his dinos are thick not because he wants them to be but to be able to fit the armatures within. I am gaining a newfoudn respect for his work.
So I got a bit more done. Still need to freeze the mirror and make the spinal ridge on him. I exported him to Messiah and rendered him in my home grown Jade shader. (sss Fresel and spec tricks there) I like messiahs shader abilities but they provide you with very few good shaders so I roll my own.
I had to enter this contest because I am such a big fan and I have February off work so I hope to make a few models. 3 or so. I have no probgrams like Z brush so it is all poly modeling in fact all box modeling.
01 January 2007, 07:10 AM
Got the geometry done on to the texturing phase. No mesh painting tools all plain old poly modeling. Now off to work on textures and shaders and bump maps. (hey remember those)
01 January 2007, 11:15 PM
OK well a side veiw of the beast and a quick look at harryhausens original. I think I need to tweak the mesh a bit before I rig him.
A pic of Harryhausens original.
01 January 2007, 08:19 AM
Hey starting to look the part. Switched from Bump to displacement mapping now it has some extra punch and looks like a Harryhausen Dino. Did a lot of work on the nose there to make it less like Barney. Tweaked muscles and bit and the spinal ridge. I will do a few tweaks to the bump map to get it just right and I will start rigging it and working on other elements for the sceme and I will try to make a custom HDRI map for the scene.
01 January 2007, 05:39 PM
looking pretty good, there are a couple seams you might want to cover up or paint out right above the leg and the arm, they arent too bad but you can see them. you may want to bulk him up a bit too. are you gonna put him in an environment?
01 January 2007, 03:09 PM
Thanks. I did a render with him with differnt lighting and of course rigged him so he would not be so stiff. I can see the seams too. Bit harder to notice on this render though. Did a bit of work on teh nose and went from Bump to displacement mapping. http://aycu22.webshots.com/image/8581/2001166501279547628_rs.jpg
01 January 2007, 10:15 AM
Hey great work Dan, Ive havent visited the challenge page for a few days, you work pretty fast.
Looking at your latest render, I would suggest maybe refining the look of the bump/displacements slighty. They need a bit more subtlety and nuance about them. Take a look at some photos of elephants, rhinos and the like with thick hides and try and replicate those kind of cracks and wrinkles on your dino. At the moment they read as strokes in photoshop or zbrush rather than what you want them to.
At least you have it finished in the main, youve got quite a lot of time left yet to polish up the textures/lighting etc. :thumbsup:
01 January 2007, 11:37 AM
Did do a few subtle things to the texture. A few things that need work on it yet when I get back to this one. I am workign on the creature from 20'000 fathoms mostly now makign a series of images. Thsi is more or less a warm up. Trying to capture a bit of the Harryhausen look.
01 January 2007, 01:50 AM
Nice work, do agree about the seams, some muscles could be softened up as well, the texturing's looking relatively good, it's got that Harryhausen look to it, all it needs now is some jerky stop motion animation, that would be awesome..! ok good luck with the other creatures, keep it up.
01 January 2007, 02:34 AM
Yes I think I will come back to this one and tweak a bit. I can adjust elements of the texture to get it closer to what I want. The texture is in layers so I can tone down the cuts and creases.
01 January 2007, 03:32 PM
Tweaked the mesh a bit and now I have to rerig it. but oh well. http://aycu05.webshots.com/image/10084/2002890513449407472_rs.jpg
Like the textures overall but I don't think a pachyderm is a good example to follow for a dino. Dinosaurs are related to birds and not related to those larger mamals. This is one of those misnomers is that all big creatures have to look like that. A girraffe is large and rather brightly colored parhaps one of the most brightly colored memebers of the deer family. Blue whales again are quite a saturated color and the largest animal on earth. That said I am trying to get the Harryhausen vibe a bit too so no tiger stripes on this one. I am planning a more interesting pic for him now. I want to make him over a carcass and glaring at a Troodon. (already made in my gallery here) Ray never made a Troodon but hey I think he would if he read a bit about them.
01 January 2007, 03:32 PM
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