View Full Version : MAX eyes issue

02 February 2003, 11:31 AM
I'm new at rigging, and I was wondering how to go about the eyes, while still being able to animate it.
so basically my question is whether you link it or group them?

thanks in advance,


Iain McFadzen
02 February 2003, 11:53 AM
Link them to the skull (or, for extra safetly, link them to a dummy and link that to the skull, especialy if your skull is a Biped object).

Usually you'll want to assign Look-At constraints to them so you can control where they are looking with a target (dummy).

02 February 2003, 11:55 AM
thanks mate.



02 February 2003, 02:37 AM

could you perhaps tell my why link it to a dummy(null) first than linking it to the head directly?

I'm using Biped.

Just want to know the pro and cons.

thanks again.


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