View Full Version : She's a Badass B!@#$
02-19-2003, 08:06 PM
Ok so here she is, 2000 polies and she does indeed look too sweet so far, but thats fixable :D
The model so far:
02-19-2003, 09:08 PM
and here are the wireframes:
02-20-2003, 02:25 AM
don't u just LOVE these forums?
I LOVE this place.. I never get any feedback... well almost never... u gotta love this place.
02-20-2003, 03:55 AM
love the design, especialy her exacturated assects.:rolleyes:
is just that there's not much to comment on yet. ... except...... i think you'll have with all those tri under her arm, if you'll planning on animating it..
just my two cent
It looks good so far . How about a color concept?
02-20-2003, 04:24 AM
YAY replies... yeah ... its not really finished so there isn't much to say really... but hey thanks for posting something...
reaperman: I'll have what? problems? good times? I think u missed a word there... heh ;) I think u meant problems tho... well can't say much... but since everything will be tri later on anyway I'll have to see if it deforms well.
Gabe: I would LOVE to paint her sometime... problem is... don't have a hell of a lot of time, the goal is to finish her with a skin an animations this week, but I don't know if I can make it. ANd no I don't have to use UT2k3's anims, thats just cheap.
Thanks for replying guys, tomorrow I'll post a finished model in here.
02-20-2003, 04:45 AM
good work, the concept is great. one thing to think about though is how close the fabric is to her thighs, this would improve the rear view of her bum especially. also the belt could do with a little bit of tightening.
it's gonna look wicked with the mask.
02-20-2003, 05:34 AM
looks cool, although i am wondering why in the concept she looks monstrous, while on the model she is actually quite lovely?
whoops you already said she looks too sweet. i swear people don't read enough these days (bad snowfly!)
that's some great detail you're squeezing out of 2,000 tri's. wireframe??? just kidding. but she'd better be monstrous tomorrow.
02-20-2003, 08:26 AM
I agree with Snowfly for the look
.. also, the Breasts look odd. They are too low and protruing too much. Thumbrule here is that the nipples should be one headheight below the chin... In the Concept it's alright (although the one further away looks strange) but in your model, it's about 1,5 Headheights.
02-21-2003, 03:12 AM
ok guys here's the final model:
I also spent the time to fix some stuff:
jacobt: yeah I saw what you meant, and moved the fabric around the thighs in closer... agreed... looks better. Thnx.
Snowfly: lol ok she looks meaner now... IMHO, I don't think there is much I can do now to make her look any more mean, so I guess it won't really come out untill she's skinned, in a couple of days probably.
Krystman: thanks dude, that tip helped a lot, I made the breasts smaller and put them up higher, they're still huge, but now at least they look somewhat normal.
I'm gonna UVMap and skin this baby in the next couple of days, so poast your comments and critiques on the model for now :beer:
02-21-2003, 03:22 AM
it's looking good! still kinda sweet, but as walt disney says, what is moving is not nearly important as how it moves. if you don't make her mean by the time texturing is done, there's always the rig.
nice work so far,
02-21-2003, 08:01 AM
The model is better than the scetch ...
the ... tits ... are way to big and to far down
I like the rest
02-21-2003, 10:37 AM
Could you post us a profile full body shot? It'd help seeing the form of the character...from the 3/4th view it looks like the she might have a bit too much "junk-in-the-trunk". :cool: Overall though the breast issue looks like it was dealt with the and rest of the model is shaping up nicely.
02-21-2003, 09:25 PM
those boobs have got to be fixed, it's the only flaw that is keeping it from being a really great model. make them smaller and raise them up, looks like an old woman now ;)
02-21-2003, 09:38 PM
Hey, very cool model you got there! I like her head area, the helmet looks great. If there is one thing that seems a little off, it's her waist line. The waist seems just a touch too low. Also, her upper shoulder area seems a tad to wide. Otherwise, everything else looks great.
If you ever get bored, you can enter her in this contest as an assassin: here (http://www.cgchat.com/board/forumdisplay.php?s=&forumid=73)
keep :wip: :wip: :wip: can't wait to see the textures for this gal.
02-21-2003, 11:36 PM
hey guys thanks for replies:
modeling _man: I'm looking at it now, and I think its the angle of the render, in any case I'll post all the views when i get this thing skinned.
mattregnier: dude. she's not your usual sweet little sci fi girl :p she's a mean biz0tch with big b00bs. She's supposed to look sexy in a way, but she's mean believe me.
Apt Pupil: Hey dude thanks for the tip, I'll make sure to enter her into the contest.
02-22-2003, 07:01 AM
Looking awesome! :)
02-22-2003, 08:15 AM
hey rat, the models really comin along it looks like.
an idea i had for making it 'more' scary... work with the neck maybe, in your sketch she has what looks to be a larger neck then the model...
her jaw/chin also looks a bit more sharp (for a lack of a better word).
otherwise pretty darn close ;-)
01-14-2006, 12:00 PM
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