View Full Version : Modeling and Rigging a polygonal groin

02-18-2003, 10:12 PM
I've a question...In med-high poly models, have you idea how I have to model and rig a critique zone of groin?

I mean.....when I rotate ahead the hip joints the upper legs don't work properly....they intersect in the lower body or the bending looks like unnatural.

Thank you in advance


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