View Full Version : Small model, Huge filesize?

01 January 2007, 08:47 AM
Hi there,

I have a problem with a small model that consists of 157 polygons, 4 clusters and 4 small textures. Astonishingly, this model takes up nearly 4 mb of disk space.
I don't know what causes this, does anyone have any pointers on what might help?

thanks and a happy new year of course!


01 January 2007, 11:29 AM
Did you forget to freeze your modeling?? all those modeling modifiers in the stack can make an object heavier than it should be....

01 January 2007, 08:15 PM
Did all that already, so that shouldn't be the problem.
Thanks for your reply though!

01 January 2007, 08:23 PM
Misterdi posted a solution here or xsibase to a recent problem that sounded pretty similar - it went along the lines of it was a bug with the way the uvs are stored and you could sort out the problem by creating a new projection and transferring the uvs across, and deleting the old one. I think. Might be best to do a search :)

01 January 2007, 08:29 PM
Definitely check the UVs. I had a file once that was 9mb larger because of a corrupt UV on a sphere.

01 January 2007, 08:04 AM
Thanks Guys!

That really seemed to be the problem, it went from 3mb to 46 kb
thanks again


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01 January 2007, 08:04 AM
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