View Full Version : Dancing Boots

12 December 2006, 07:12 PM
Here is a personal project I'm working on. This is early W.I.P. The textures and lighting have not been finalized. There is a limited Dance Hall / Bar setting around the character, but for this render it has been turned off.

About a 1 Meg Quicktime file:

01 January 2007, 11:41 AM
Hi Kurt,

I don't know much about dancing, but the movement looks very real! I'd love to see more when it's ready?



01 January 2007, 01:55 AM
Nive moves Kurt. Would you care to share setup info? How did you animate?
How about trying SimCloth on the straps? OK Rick shut up, let the man work.

01 January 2007, 03:45 AM
Thanks for the replies Gentlemen,

the set up is pretty basic, though if I did it over I'd link the knee targets (with Pole Vector constraints) to the Foot Rotation Null. That would prevent some ugly warping at the ankle when the knee points off in some odd direction.

I'll post some more once I get further along.

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01 January 2007, 03:45 AM
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