View Full Version : Export transform node for each point of the Volume photones


ali-rahimi-shahmirzadi
12 December 2006, 10:16 AM
Is this possible to export the transform node for each point of the Volume photones? I want to use it in a game engine. Or even is it possible to convert each Volume photones point to the separate locator or even mesh inside the maya itself?
Thanks in advance.

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12 December 2006, 10:16 AM
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