View Full Version : Full production MOTIONBUILDER Freelancer Edition for only $100

02 February 2003, 02:05 AM
Go to, This is like a $4000 program. Would it
work with Lightwave? Could you take your model into this
program, animate it and then export back Mocap data
back to Lightwave?


Triple G
02 February 2003, 04:30 AM
Hi Tstokes. Umm....this is kinda old news....the deal's been going on for nearly 2 months now. :D BUT, I do have to agree with's an excellent deal (one I couldn't pass up, myself.) I've spent a little time with Motionbuilder and the excellent video tuts available for it at 3dbuzz, but not as much as I'd like to. Basically, to answer your question, yes you can. :) Basically, you model your character in Lightwave, set up the skelegons to conform to the naming convention that Motionbuilder will expect, and export your scene as an FBX file. Open the FBX in Motionbuilder, do all your animating, save the file. Go back to Layout, bring in the FBX, and render away. :) Haven't done the whole process personally, but I've heard from people who have and they seem to think it's pretty painless. :thumbsup:

02 February 2003, 06:24 PM
Thanks for the reply. Let's face it, animation is hard and
I'm always looking for an easier faster way.


02 February 2003, 06:31 PM
Isn't it just ayearly license that you have to renew?

02 February 2003, 06:56 PM
See this thread:

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