View Full Version : Up Armored M1114

12 December 2006, 05:58 PM
Modeled in maya, textures done in photoshop.
5726 tris.

Tell me what ya think.

12 December 2006, 05:58 PM
Here's a wire.

12 December 2006, 06:14 PM
desert texture

12 December 2006, 06:21 PM interior

12 December 2006, 06:38 PM
destroyed state

12 December 2006, 03:01 PM

larger render

12 December 2006, 04:18 PM
Is this for a game ?

If so show a real time version with normal maps applied. Don't meen to sound rude but alot of things look alot better when rendered properly with shadows etc, but when in a game engine don't really look too good.


12 December 2006, 01:13 AM
chillipunk- no, its for simulation. no normal maps on this one.

12 December 2006, 06:32 AM
I think he's just saying that rendering it with a skylight is kind of like cheating since it can't be done in realtime in a game. Renders with some omni's or directional lights would be nice.

Would you mind showing the flat of the destroyed version? I'm interested in seeing that. Nice work btw:thumbsup:

12 December 2006, 02:47 PM
screen grab

12 December 2006, 02:48 PM
JuddWack- here's a couple flat grabs of the destroyed state

12 December 2006, 03:19 PM
The polycount for the amoutn of detail i see is a bit too high
im sure you can optimise the object.
Also there are a lot of flaws on your hummvee regarding the real thing. (mainly shapes)

12 December 2006, 01:32 PM
Dennispls- thanks for pointing out the flaws. I'll work on changing those.

CGTalk Moderation
12 December 2006, 01:32 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.