View Full Version : Question: How to fake Global Illunination?

12 December 2001, 06:07 PM
Hello all!
I ahve a question about how to fake Global Illumination with 3Ds Max.

What I know so far: you can fake it with making a bunch of lights in a globe-shape around the scene. And the problem is that the render times are too long.

My question: How would you fake it another way, without buying all those expensive plugins??


01 January 2002, 03:26 PM
this should answer all your questions about faking GI and HDRI in Max:

it's really a great little script.

01 January 2002, 11:13 PM
Thank you for your help.

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01 January 2006, 01:26 AM
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