View Full Version : Patterns conforming along a path - Possible?

12 December 2006, 08:56 PM
Hey does anyone know if it's possible to take a pattern and conform it along a line or path in PS CS2? I'm trying to put together some clothing textures for Oblivion, and on the texture file I want to replace the trim around the collar which is obviously quite curvy. Can anyone offer advice as to how to get a straight texture to bend and conform around edges?

12 December 2006, 02:34 AM
that would be a great plugin. or technique. im no PS tech expert, the only way I can think of doing it, short of the liquid tool, manually. Is the dispacement filter, using a grey scale to displace. But you'd have work creating a displacement for the texture.

thats all I have.

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12 December 2006, 02:34 AM
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