I added a floatmath object to the xpresso expression to bind the GMT of Cinema 4D sky to Maxwell Render Object.
The combined sum of both of these actions has lead to a real-time synchronizing of Cinema 4D Sky/Sun to the Maxwell Render Physical Sky.
Note: The function of Cinema 4D Sky/Sun to Maxwell Render Physical sky works fine with the new Cinemaxwell plugin the workflow before was more of a manual nature to synchronize the two. The function worked fine, it is just that with Cinema 4D's fantastic xpresso the automatic synch is a much appreciated feature.
Thanks Render Taxi, Next Limit for making the worlds of Cinema 4D and Maxwell Render a great combination.
Thanks to Maxon for bringing a wonderful release of R10 to the users!
See this thread for the full discussion:
Since this xpresso is built in Cinema 4D R10. An image has been provided for R9 and below users: