Now I'm trying to get a full character out of MAX into MB and back to MAX. I can get the character in mb just fine, use the rig apply motion etc, and everything works great.
Trying to get the character back into MAX has proven difficult, and I don't know where I'm going wrong. Basically the character returns to his T pose, and the skeleton that I was using to control his rig goes walking by without the skin.
Is there something obvious and silly that I'm missing? How sensitive is the scale issue? (I scaled up the character in MB) Are there any specific rules while importing/exporting?
If anyone has any good tips or tricks for importing and exporting character I'd love to hear it.