View Full Version : nearest points & balance points

11 November 2006, 10:39 PM
hey there...

...i'm searching for 2 scripts, which should help me to solve the following two 'problems' concerning the generation of "voronoi cells" out of a point cloud:

+ first it's needful to get always the nearest 4 points connected (splines, polygons...) relating the generation of a tetraeder with 4 sides.

+ second it would be great to find a way (a script) which allows to generate the balance points from every tetraeder.

would be really thankful to get some help
best regards/c.

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11 November 2006, 10:39 PM
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