View Full Version : Globe Texture

11 November 2006, 08:55 PM
Hi Everybody;

I have a small problem. But it is a major problem for me now :eek:
I am trying to very basic globe model with transparency in ocean parts.

This is my globe map. I created a polygon sphere. And basically assigned a lambert texture. And in color section assigned from file menu this jpg file. It seems ok in first look. But it repeats two time around the sphere. I have no idea :sad:

Is there any maya tutorial for this or any solution for me..

Thanks guys... :bounce:

11 November 2006, 09:02 PM
did you map the sphere? what does the 2d placement node look like in the material?

11 November 2006, 10:31 PM
Thanks a lot. But i got the solution..

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11 November 2006, 10:31 PM
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