View Full Version : Demo's from some Idiot: Step by Steps, PSDs and Videos - Nudity - Constant Updates!

11 November 2006, 08:49 PM
Video Demooooo !

You'll need a program to unpack .RAR files to decompress this. WinRAR is what I use and it's Free! (Well, basically...)

Source video turned out at just under a whopping 500mb's, before I tried to recompress it codec wise (which would result in a loss in quality anyways) I compressed it with WinRAR and it turned out at about 30mb! Pretty crazy. So, 100% working resolution with minimal artifacting at 30mb isn't that bad. (Just make sure you've got room to unpack 500mb's.

Ok, nothing special really ... just messing around while testing out this video capture software. I think(?) this is in real time, minus some editing to chop out the brainstorming tangents that lead nowhere...


(some new free host, I dunno ... file should stay up longer, wonder how their speed are?)

Should probably have another one up soon.

P.S. Shout out to Bobby Chiu, cool guy. Check out his demo's here and make sure you have your sound on :P

11 November 2006, 03:19 AM
Added PSD for this one:
Another Link:

11 November 2006, 03:20 AM
(Hmm, actually this one stinks...) Meh.
You'll need a program to unpack .RAR files to decompress this. WinRAR is what I use and it's Free! (Well, basically...)

Source video turned out at just under a whopping 500mb's, before I tried to recompress it codec wise (which would result in a loss in quality anyways) I compressed it with WinRAR and it turned out at about 32mb! Pretty crazy. So, 100% working resolution with minimal artifacting at 32mb isn't that bad. (Just make sure you've got room to unpack 500mb's.
Also included the PSD, lots of layers and I think one or two adjustment layers that I believe only show up if you have PS CS or CS2.

Again, nothing special - a quickie doodle (looks like 25 min?) before I stuff my face full of turkey 'n potatoes. Lots of big dirty texture brushes to set the stage and dirty tricks like overlay, color burn and mulitply layers to get even grittier. Some curves adjustments, unsharp masks and selective gaussian blurring as per usual. One new thing however, I've discovered the gradient layers, they can be pretty handy - before I would make a selection and feather the hell out of it for the same effect; this saves a bit of time and reduces banding.

Anyways, here is the video and the PSD:
32mb's compressed, around 500mb's decompressed (make sure you have room ;) )

11 November 2006, 05:19 AM
Heya IA! Great to see you posting your fantastic tuts here! :) I can't wait to see what you bring on next... :)


12 December 2006, 12:06 AM
Heheh, thanks Rebecca. Hopefully someone somewhere gets something out of some of this...

New update below.

12 December 2006, 12:16 AM
Step by Step, animated Gif and PSD!

Uhmumum, no words today; I'm tired. Just thought I'd try to do some more referenced work - hard for me to do, to enjoy really - but I'm starting to get the hang of it and having fun.

We'll see how long this lasts on photobucket, I'm going to upload the .gif final and psd together anyways.
Edit: Haha .. they got me after a day. Jerks. Okay, trying some random more open minded host I found on the great mother google. See how long this lasts...

Final -

Process Gif - (

PSD + Other Files -

Reference, copyright met-art: (tweaked levels and grayscaled)

12 December 2006, 02:30 AM
Gorgeous work, IA! I think your prolificness is pretty impressive! Keep up the great work. :)

12 December 2006, 06:08 PM
Great work!
thank you for posting!


12 December 2006, 06:26 AM
Rebecca - Hahaha, Prolific? @_@
Saiko - Thanks! My pleasure :)

More below!

12 December 2006, 06:27 AM
Animated Gif, Extensively layered PSD!

Files: (5mb)

12 December 2006, 07:00 AM
Thank u!
Could u please upload this one somewhere else?

Can download this one :(

12 December 2006, 07:12 AM
Yup, sure thing - why can't you download it by the way? I was able to, in fact ... that's where I got the file haha.

12 December 2006, 03:08 AM
Animated Gif, Extensively layered PSD!

Not as happy with this one actually, had lots of trouble areas, reworked way too much and was too low res. Got pretty gooey and smeary as a result, so - here it rests; o'well I learned a bunch.

Crutches used;
Side by side with reference, a few level line checks. (
Ref: Grayscaled and tweaked, further 'licence' taken in painting etc.

PSD and Other Files;

12 December 2006, 03:22 AM
Awesome stuff Tom! :)

12 December 2006, 10:33 AM
Thanks Rebecca - learnings are teh fun! I need to hit up the OFDW, stupid work and stupid finals getting in the way.

Update on next page!

12 December 2006, 10:33 AM
Animated Gif, Extensively Layered PSD!

Ugh, gave up on the face. Need to do some just plain portraits, maybe something out of the currect OFDW. Learned some good things this time though for sure. Finally making use of flipping the canvas, popping in tones a bit quicker and bolder. This one probably went quicker, that and I gave up quicker perhaps? Haha. Still, no color for awhile.

Crutches used;
Side by side with reference, a few level line checks.

PSD + Other files;

Ref: (Got the source from Prom haha!)

12 December 2006, 04:22 AM
Animated Gif, Extensively Layered PSD!

Here is my first attempt at the ongoing OFDW run by the gracious RebeccaK, Hi Rebecca! I haven't forgotten about those jellybeans!

Don't know if I'm going to go further on this one or not, don't have too much free time at the moment and I'd almost rather move on and do another portrait since they give me such a hard time.

We'll see.


Jean Auguste Dominique Ingres (1780-1867)
Madame Marie Marcotte (Marcotte de Sainte-Marie), née Suzanne-Clarisse de Salvaing de Boissieu
Oil on canvas, 1826

Tweaked Ref: (Grayscaled, levels, cropped)
Source Ref Copyright

Full Res PSD and other Files:

12 December 2006, 04:41 AM
Thanks a lot T-Scholes for the new additions!

12 December 2006, 06:45 AM
T-Scholes I think you did a fantastic job on the Ingres copy. I was going to do this one as well but settled on a Leighton instead. You've done a fine job with the digital brush. Even added a slight texture to her skin that adds a definate interest and realism, but also points to your sensiblities and thought for fine details in a piece. Nice job.

I already admire your landscapes. Will be watching to see what else you come up with.

12 December 2006, 04:45 PM
Beautiful work! I am new to the whole digital painting thing and I have to say that I find your work inspiring!

12 December 2006, 07:41 PM
This is great stuff and thank you for your efforts. I think the hardest part for me is the initial rendering process. I get the sketches and to the end product. It is that initial laying down of the shadows and highlights that I cannot get. You make it look so effortlessly.

12 December 2006, 11:48 PM
Saiko: Mm, my pleasure. And thank you for always dropping by!
AztcFireFlower: Thanks very much! I was pretty satisfied with what I learned with the Ingres Copy, however some shapes and proportions are really messed up :\ Going to try and do a few more portrait studies.
Antsidious: Thanks! Makes me happy to hear that you are inspired, let me know if I can help!
aggie93: Hehe I assure you it's not effortless! Hmm, advice ... I don't know - start big to small, general to specific. If you have every little detail rendered without a firm base it will look flat. Uhm, shadows - try blocking in the terminator line and from there determine the degree of edges between light and shadow (soft vs hard and everything in between). In truth, you really only have a lit portion of a subject and a shadow portion, it's the edges between that really describe the rest.

Update Below!

12 December 2006, 11:49 PM
Animated Gif Extensively Layered PSD

Just a quick experiment with enviroments, started as a thumbnail I did for another project but never finished. Lot's of digital trickery going on this time, probably more apparent in the PSD. Using the clone stamp to knock in textures from the get go - via another file as the source. Mirroring and using lighten or darken to mix things up a bit as well - of course breaking up the perfect symmetry as well.

Tried to keep the PSD as high res as possible without bloating the filesize, around 20mb's I think.


01 January 2007, 08:09 PM
These are amazing. I love the animated GIFs, the breakdown of the images to the steps makes them seem less intimidating, but don't take away from the final images. So far, I really like the latest environment image, and, for me, I love the detail included in the floor (textures and reflections namely).

01 January 2007, 01:03 AM
Because of my retardation, I forgot to say thank you for these - I'm looking forward to your Color Workshop *hint hint* :)

Cheers and Happy New Year!

01 January 2007, 01:10 AM
Asatira: Aw, thanks! Out of curiosity are you checking out the PSD's as well? Thanks for dropping by.

RebeccaK: :D Thanks Rebecca, hope you are doing well in 2007! Just finished up another section for the workshop actually, exhausting! :)

Update Below!

01 January 2007, 01:12 AM

Note: I use a ton of brushes, some made up on the spot but also many of Bumskee's - BaRONTiERi's and Alday.J's. I also change the settings constantly if I find something lacking or unsatisfactory. Just play around with these, maybe they have some use to you?
A: Basic Round; Size to Pressure, minimum size varies as needed. Flow and Opacity to Pressure. Manual Opacity never changes, Manual flow changes as needed. Softness changes as needed via keyboard shortcuts (shift+[ and shift+])
B: New* Brush, Dirty cover/Foliage Cover Brush. Default round with dual brush option, otherwise settings same as above.
C: Squished Elliptical: Angled to -116 degrees, squished to 36%, angle set to inital direction; otherwise same setting as A. Feels a bit more like a paintbrush, doesn't blend as well however.
D: New* Drawing Brush: Actually used much smaller than seen here, dual brush option adds a bit of 'randomness' negating a little bit of the digital feel. Settings otherwise same as A.
E: Foliage Brush 1: Generic, used to fill in and play with edges. Scattering etc. used to mix things up a bit. See settings on your own if curious :P
F: Cover/Dirty Brush: Used like the bottom right swatch mainly - basically a texture applied to a brush stroke with a bit of variance.
G: Foliage Brush 2: Used large as seen in bottom right and larger. Usually in random and wild strokes for inital abstraction.
H: Foliage Brush 3: Lighter cover, alteration of the same brushstamp as G, a bit more into the individual leaves category. Rarely used by itself.
I: Foliage Brush 4: Meh, just another brush ahah. Try it huge too.
J: Large Foliage Brush: Original size is 1200 px. Real nice huge abstract brush.
K: Barontieri's Chalk: I think this is the same as I got it from BaRONTiERi's set but I can't remember. I wouldn't have included it except I use it quite a bit, or have at least. Good for dirty textures and foliage.
L: Flower/Grain Brush: Use this puppy for flowers and to add grain and otherwise variance to paintings. Good to mix up foliage as well.
M: Palette Knife: Can be nice for drawing, seems too digital when painting - need to tweak it.
N: More random foliage brush: Can be nice to add some variety - can't say I've really used it as the main event.
O: A bit sharper shapes, can help with seeing more manmade shapes in abstractions.
P: Ground cover brush: I mess with the settings on this one a lot - but can make some decent dirt/ground.
Q: New* Dirty Brush: Just used to dirty things up so far.
R: Ugly Branches brush: When messed with properly can be ok... otherwise way too ugly and digital.

File: Some new free host, supposed to stay FOREVERRRRRRR!

01 January 2007, 01:15 AM you sleep??? :) Keep up the prolific precociousness, it's great! :)

01 January 2007, 02:13 PM
Wow I can't believe I just found this, these are beautiful! The figure studies are flat-out gorgeous, such lighting!!

Thanks for the brushes, can't wait to try some of them out :) Will be keeping tabs on this one for certain! :)

01 January 2007, 07:31 PM
Asatira: Aw, thanks! Out of curiosity are you checking out the PSD's as well? Thanks for dropping by.

Update Below!

I've downloaded one so far, but haven't had a chance to look at it yet. I will definately look at them and study them.

01 January 2007, 01:58 PM
Rebecca: Haha, funny that you should mention sleep. It's 7 am and I should be getting to bed... :D Vacation time is nice. But yeah, I sleep ;). Prolific Precociousness hahaha... :) Thanks for pimping this thread by the way!

Runecaster: Thanks man! Let me know if you get anything out of those oogly brushes. Cheers!

Asatira: No worries, I was just curious is all. Most of the time there are more steps and the psd is of much larger size is all.

Another update below!

01 January 2007, 01:59 PM
Animated Gif, Extensively Layered PSD!

Another *cough* figure study from photo reference. Been doing these a lot looser than before, no more measuring! Just getting right too it. Enjoying the freedom this allows me, the extra expression it allows as well, not only in brushstrokes but with a shorter amount of time spent on these I of course feel freer to mess around. I'm rambling, time for sleep I think.

Face is bunk, bumskee told me the texture made it even more bunk too. Lots of other bunkness too... Hehe, o'well all in the name of experimentation.

Crutches used;
Canvas just below reference.

PSD: Lots more steps and other things to see in here, larger too! (

01 January 2007, 05:26 AM
Impressive images and the gifs really hit on the key points nicely. Thanks for putting the time into posting then =)

01 January 2007, 11:36 AM
Thanks Kary! Here is another;

Extensively (way too many) layered PSD!

From my recent love affair with photo montaged robots.


01 January 2007, 12:31 AM
Tom! Awesome works...thanks for posting these here! :)

01 January 2007, 01:40 AM
I must say that I find your work QUITE inspirational; Please continue to post these!

One question though: How is it that you add that subtle texture to the skin?

01 January 2007, 01:57 AM
Thanks Rebecca! :D

krylo; could you be more specific? I have a big bag of dirty tricks hard to pinpoint just one. I think I know what you mean but could you link to one where it is most apparent?

01 January 2007, 06:38 AM
Thanks for new ones!
love ur work!

01 January 2007, 10:17 AM
For instance in this image, you painted her skin and it looks as if she has pores on her skin as opposed to super smooth digital painting. hehe and I'd love to know a fraction of your bag of dirty tricks lol.

Love your work man... You've gained a fan today :bounce:

01 January 2007, 10:37 AM
Thanks for sticking with me Saiko ;)

Krylo; ah ok I thought so. The bigger one's are painted I think. The smaller ones are brush "L" in this post:
Probably a pass on an overlay layer for brighter and a pass on a multiply layer for darker. Though I think you could get away with doing both on overlay perhaps? Different sizes as well I'd say. For more info you might check the included PSD in the figure post, they should be on their own layers. Cheers!

01 January 2007, 07:35 PM
Thanks for the knowledge; I'll put it to use right away.

Oh and if I haven't said it already, Your work is amazing! pls keep it up!

02 February 2007, 01:17 AM
Thanks Krylo, will do :)

Demo's By IdiotApathy
Part One Music by:
Album: Touche d'espoir
Track: Touche d'espoir
Part Two Music by:
Album: Past is Prologue
Track: The Disconnect
Part Three Music by:
Album: Balance on What
Track: Theory of Noise
Album: Past is Prologue
Track: Sunrise Projector
Notes: You will need the capability to decompress .RAR files. Codecs are included in each .RAR. For this set there are 2 codecs, parts 1-2 use the CamStudio Codec; parts 2-4 use the msu-sc Codec. Both codecs are lossless however the msu has a smaller file size and better capture I believe. Installation is very simple. Videos are sped up, exact times I don't know. One or two of the files doesn't seek as well as I would like it to, but the issue is fixed in later videos.

Working on the balance between quality, file size and duration. These three are lossless, 100% quality, working resolution and rather quick duration 5-10 minutes but the file size for each .RAR is between 40-55mb. Give me any feedback you may have, too short? too big? Bear with me, still figuring all this out.
Sketch by Bumskee:

Part One:
Hair/Beginning of Clothing

Part Two:

Part Three:

PSD - For a closer look - 100% Res:

There is also a part 4, but it's perhaps not so interesting and adding a background made the file size go jumbo.

02 February 2007, 07:27 PM
Thanks for this Tom! Appreciate the hard work you're putting into this. :)

02 February 2007, 01:14 AM
Rebecca: Thanks! :) It's only half work, the rest is play ;)

VIDEO DEMO: Coloring 2
Notes: You will need the capability to decompress .RAR files. Codec is included in .RAR file. This is unfortuneatly is only 1/4th or 2/5th's away from being the complete demo. Let's just say, technical error for the last part :\. Demo is of course sped up again (360%), hope it's not too fast for you; if it is I recommend a video player such as BSPlayer that can slow playback. Still working on the balance between size, resolution, duration and of course quality. So far the MSU codec is king. Cheers!
Sketch by Bumskee:

Part One: Sketch to Block in to Face (Corrupted?) (New Up)

Part Two: More Face to just about Finished Clothing.

PSD: Take a closer look with multiple layers

02 February 2007, 07:46 PM
Snowy Landscape Demo and PSD:

PSD and other Files:

MikeCorriero ( asked me a few questions I'll try and answer them as well as I can;
The brush I used 99% of the time in this was a default round; size, opacity and flow set to pressure. I almost never use the manual opacity and for this particular style I found it best to use 100% flow as I didn't really have to 'blend' much. After the initial sketch I used an abstract brush with many hard edges to sort of lay down a base coat of the primary color I had envisioned for this painting. Directly afterward I used a soft light layer and the same brush to create even more variety in color, overtop of which I also use an overlay layer with the same method. Here I was establishing the general palette I used for the next several rendering steps. It can also be great to use the clone brush with these methods as it adds another layer of grit, grime and variance. Now, next came something I've really been enjoying lately something I saw Andrew Jones demonstrate at the recent San Franciso workshop. Duplicate your layers, or hit ctrl+alt+e. Flip this duplicate canvas, set it to either lighten or darken and experiment with it's position on the canvas, you may also want to enlarge your canvas by 200% in each direction. I think you'll find that some things work quite well symmetrically and others work best if you stretch and distort the canvas. Overall I really enjoy this technique - it's helped me see many possibilites that I would otherwise never see. I think it's also a great tool for conceptualizing. Moving on I used a 'dirt' brush, very low impact with essentially small bristles to add even more grit to the canvas. Afterwhich came one of the most drastic changes done with the editing modes; curves, color balance and selective color. If you have Adobe CS or above you will be able to click on these adjustment layers to view them in more detail. These are very handy tools if you've changed your mind about what colors/values you want as well as changing mood etc. Even if I haven't changed what I have in mind, I will still experiment with these and most often find something that I think works even better. The next steps are just more rendering and in the final just a unsharp mask to help visibility for web as well as tweak some edges.
Thanks for listening to me ramble ;)

02 February 2007, 09:24 PM
Thanks Tom for all of your post here! Thanks for the files, video, gif and any step by step. All of these little things for you are really precious for us.
Thanks for listening to me ramble ;)
No thanks to you, the ramble was really pleasant dude :D

02 February 2007, 10:14 PM
Those landscapes are so sweet - and great to see the step by step gif! Do you have gifs for the other pieces?

Cheers :)

02 February 2007, 03:18 AM
All of your work is great, I always enjoy watching a recording of an artist working. Been following your sketchbook thread on conceptart for a long time.

I don't know if anyone else is having a problem but it keeps saying the file is corrupted when I extract from this one-

Part One: Sketch to Block in to Face

I've downloaded it twice already and I get the same problem. :shrug:

02 February 2007, 09:57 AM
Hecartha: Hehehe, seemed like a ramble. Glad you are enjoying the demos man, makes me happy :)

Rebecca: Hmm, I'll have to look at the other files but I'm not sure if they have much to look at or if I saved much of the progress. You do know they are all technically variations of the first right?

SirRon: Haha, really? Who are you on CA? Thanks for letting me know about the corrupt file, I downloaded it too and got the same result. Must have happened in the upload, thankfully I have a 'hardcopy', will re-upload it tomorrow. Thanks!

02 February 2007, 10:45 PM
I'm on CA as Sirron :) I have a sketchbook thread there but I don't update it as often as the one here.

Looking forward to the new upload.

02 February 2007, 03:48 AM
Okay doke, sorry to keep you waiting :) (New Up)

02 February 2007, 11:15 AM
Great to see u here mate...Lovely works as usual..BIG THANX for sharing all the beautiful works of urs... :scream:

Looking forward for MORE ! :thumbsup:

02 February 2007, 01:53 AM
Ooh! Thanks so much for putting these ups. I can't wait to look at them (once I get some school work done). Thanks so much!

02 February 2007, 04:29 PM
awesome stuff man. keep posting.

02 February 2007, 06:08 AM
Shyam: SHYAM! What up man! Thanks for the kind words man, you been doing great yourself you know! Cheers buddy.

Asatira: Hehe, I should have paid more attention in school :\ Good luck!

michael-olszak: thanks! I will.

Update below!

02 February 2007, 06:09 AM
Landscape Demo and PSD:

PSD and Other Files:

If you'll notice I've stretched the final result a bit, some other changes too probably... hehe. Also, I worked with the canvas flipped around a few times but changed it in the GIF to avoid confusion. Download the PSD for a closer look! :)

Happy to answer any questions!

02 February 2007, 09:18 AM
another great one! :)

keep them coming.

03 March 2007, 03:16 PM
Hmm, nice, but what I really want to see is step by steps for that next batch. ;) Sigh, you and your prodigiousness...:)

03 March 2007, 10:19 PM
Saiko: Thanks for the feedback hehe, helps to know people are looking at these. Will keep it up ;)
Rebecca: Humm, what batch? Cheers girly! Oh and, thesisthesisthesis. :P

Update below!

03 March 2007, 10:20 PM
Landscape Walkthrough and PSD:

Okay! Figured I'd write this up while it was still fresh in my mind; happy that you guys are interested!
So, always nervous about sharing 'trade secrets', feels like a rumpelstiltskin moment - that and you find out just how much of a hack I am...

Full Res PSD: (A little small actually haha!)(14mb RAR file)

Notes: Final result is flipped horizontally. I actually worked back and forth at times, I felt it worked best as flipped in the final. Brushes used; default round brush! hehe. Settings; size at 70% minimum diameter, size to pressure, flow and opacity to pressure. Manual Opacity always at 100%, manual flow at 100% or 60%.
1 - Previous image used as resource, normally the borders would be transparent but saving as a JPEG doesn't allow this.
2 - Something a little new for the process, just adding in some backdrop. This is a previous version that didn't pan out.
3 - Check the PSD for more steps; here I am just playing with shapes some more. Duplicating parts of the canvas, flipping and transforming sometimes and using darken/lighting layer modes to combine.
4 - More shape play, I have some idea of what I want at times and other times no clue; just experimenting until something catches my eye. Note the crappy sihoulettes of that man popping up :|
5 - Clone Stamp and repainting. Covering seams and fleshing out the terrain a bit.
6 - Refining, painting. Note the cave in the bottom right, was again just playing with shapes but later decided against it.
7 - Oo, big change. This layer is actually a duplicate of all that is above, stretched out and transformed on a lighten layer. Take a closer look in the PSD if you please :)
8 - Little bit more refinement and then a higher value slightly warm 'glaze' using a multiply layer. I did this not only to change the palette a bit but also I wanted to paint in some clouds and had lost my upper value range.
9 - Started the clouds, still taking it easy on my value range and not really committing to any firm shapes at the moment.

03 March 2007, 10:23 PM
Lame, guess there is a limit to the number of images; so part 2! Jez, ok and part 3...
10 - Refining the clouds and 'glazed' a bit, this time with a soft light layer. I had felt that the eye wasn't too contained in the composition and was experimenting with a bit of a vignette.
11 - Adding more form to the clouds and giving them a base. I always struggle with giving clouds perspective. The offkey patch you see on the right is where I decided to make a new layer to experiment a bit before committing.
12 - More refinement on the clouds and another 'glaze'. Colors are really out of whack at the moment but I wanted to explore another feel.
13 - Again, refining and cleaning up the out of key color from the previous edits.

03 March 2007, 10:24 PM
Part 3 ... sheesh.
14 - Added a strip of blue, this is something I think was directly influenced from my weekend trip :)
15 - Refinement, pushed the end of the clouds back a little (I hope) and a slight color balance it looks like.
16 - Lots of color edits; color balance, curves, selective color. If you have Photoshop CS or higher you can take a closer look at the adjustment layers in the PSD.
17 - A few more tweaks and *gasp* a little dodge tool. Maybe that was a mistake I don't know ;)

And here is the final; looks like I toned a few things down.

03 March 2007, 10:30 PM
Wow. Your work really goes to 11. :surprised Amazing, amazing stuff!

03 March 2007, 10:57 PM

HAHAHA! Oh god, rebecca! WTF! Child Prodigy?! I'm 22! :P
Thanks for the pimpage ;)

03 March 2007, 01:14 AM
Two Portraits, Process and PSD's:

Two portraits from reference. Crutches used: side by side with photo reference; use of level lines when needed to check proportions.

Portrait One PSD:
Check for many more steps and a more in depth view, 100% Resolution.

A little more love put into this one than the second ;)

Portrait Two PSD:
Check for many more steps and a more in depth view, 100% Resolution.

This one was a real struggle! Faces are harrrrrrrrd!

04 April 2007, 02:58 PM
aaa......these pictures are well done......:scream: ......keep it up......:bounce: :bounce:

05 May 2007, 12:13 AM
Thanks Minminxu :)
Color Figure Demo, Process and PSD:
Color figure study from ref. Crutches used: side by side with photo reference; use of level lines when needed to check proportions.

PSD: Lots more steps inside :)

Happy to answer any questions you might have :)

05 May 2007, 06:11 AM
cool as always!!
thanks so much!

05 May 2007, 08:20 AM
Hehe, thanks for sticking with me saiko! :)
Portrait Demo and PSD


Any questions let me know :)

05 May 2007, 08:41 AM
another great one!!

we all should thank you for sharing such wonderful work!

i have one do you manage to distribute these paintings in so many layers in photoshop?!....i am more comfortable with 1 or 2 this how you normally work or just to show the steps?

05 May 2007, 09:40 AM
Pretty much it's just to track progress as well as be able to output the animated gifs and let the process show in the PSD. I don't use layers for different parts or anything and I don't go back. So really, I don't use layers for anything I couldn't do on one if I wanted to.

However - I do create a new layer if I'm going to try something risky or if I want to use a multiply/softlight etc. layer for glazing/effects. Handy stuff these layers are.

With production work I do use as many layers I need just in case the client changes their mind, which they do ... a lot. :S


06 June 2007, 08:11 AM
Stylized Figure Demo with PSD and Files

PSD and Files:
Included is brush texture source and photo overlay from

Any questions let me know! :)

06 June 2007, 11:59 PM
Creating Seamless Textures for Use with Brushes
1. Grab the source pic from . is a great site, be sure and check out their texture section. Open photo in Photoshop and with the crop tool select as much similar texture as possible, not here I've blocked out all the borders as they would be very recognizable in a repeating pattern. I've also ticked perspective in the tool bar for a quick rotation and maximization of texture area. Any distortion will be neglibile if done right.
2. Let's not kid ourselves, we're artists - crap at math. Under canvas size I crop again, this time by pixel in order to get some nice even numbers which I will be dividing by half in a moment. No one is going to mix an area of 3x2px are they?
3. Select under the filters menu Other>Offset
4. Remember when we cropped the canvas from before? Come on, that was 2 steps ago! Divide total length and total width by 2 and input them here. Make sure wrap around is selected!
5. The healing brush is perfect for filling in seams. Reminds me a lot of welding actually. Anyways - I still haven't got the hang of it and needed to use the clone stamp to go over a few ugly bits.
6. All done. Can barely see the seams, it's not the best job - but we're not using the photo, we're using it's texture. Things like the lighter band will show up in repition, however this file is rather large and the way the texture is used it shouldn't be too noticible.
7. After you have selected everything (Ctrl+A) Proceed under the Edit Menu and select Define Pattern.
8. A dialog will pop up, name it whatever you want. I think this is like italian for canvas or something ... :P

06 June 2007, 12:00 AM
Part Two: (seriously, what's with the weak image count restriction?)
9. I'm going to use this texture on my favorite round brush. Minimum diameter is set to 70%, not too small - not too big.
10. I prefer to have opacity and flow to pen pressure on just about everything. I practically never touch manual opacity but manual flow is very handy.
11. Ok, back on topic! Tick the texture box and select our new texture. (Lil' downward pointing triangle next to invert.) Set Mode to Subtract (But please play around with the other modes and see how you like it!) Invert is selected because I think it looks better - more like paint that get's stuck between the texture rather than the texture of the canvas itself.
12. Save your new brush!
13. The end. Pat yourself on the back.

06 June 2007, 05:16 AM
awesome tut !! as usual!!

thank you!

10 October 2007, 06:14 PM
Saiko: Thanks :) Glad you've stuck with me.

3 Simple 30 minute Sketches:
Concentrating on simple techniques and process as well as the "remix" technique.

Part one:
Full Resolution Lossless Codec Video:
Full Resolution Lossless Codec Video: CLICK (

Part Two:
Full Resolution Xvid Codec Video:
Full Resolution Xvid Codec Video: CLICK (

Part Three:
Full Resolution Xvid Codec Video:
Full Resolution Xvid Codec Video: CLICK (

10 October 2007, 04:00 AM
Just yesterday only I was thinking that you haven't updated this thread for quite some time...
and today morning I see such great addition!!
sometime telepathy really works! ;)

Thanks a lot for the update!:)

Do you use Opencanvas also?

10 October 2007, 10:32 AM
IA, ur the man. Always love the updates. Always keep an eye on ur stuff. These are great (well actually I've only watched the first one so far.... hehe)/ Huge respect for your effort towards the comunity. I will continue with the peer project soon :) promise :)
Thanks again yo :)


10 October 2007, 07:46 PM
wow...great updates......I so like these sketches.....and I so like your brushwork......keep it up.....Mr.T-Scholes.....:bounce: :bounce:

11 November 2007, 10:48 PM
saiko: Mm yeah I know, been so busy lately! Glad you liked the last post! I can't stand Opencanvas, I just can't paint with it for some reason. I should probably take some time and learn the settings but - meh hehe. cheers!
cavematty: Thanks dude, glad these and the peer project have been helpful - makes me happy. Take it easy.
minminxu: Thanks very much! will do!

Photostudy with PSD and Process
Crutches used: side by side with photo reference; use of level lines when needed to check proportions.

PSD: Lots more steps inside :)

Happy to answer any questions you might have :)

Reference: Three toed sloth if you are curious.

11 November 2007, 02:31 PM
sorry for the double post!

11 November 2007, 02:32 PM
This is just incredible (as always)!!
....and this is very different from anything you have posted on this thread before.

I was wondering about OpenCanvas, as some of your work has a very 'OpenCanvas' like quality!

What I like about OpenCanvas is that it's really light and more responsive than any program I've used and has rotate canvas option (which I really miss in Photoshop) and it has a record event option which can capture the process into tiny file (compared to video).

For my professional (and serious) work I use Photoshop though.

12 December 2007, 03:26 AM
I think I've learned more from your PSDs and step by step explanations than I have anywhere in the last month. hahaha.

REALLY solid thread! The more you post here, the better. Fantastic stuff.

12 December 2007, 04:46 AM
saiko: thanks dood. A bit different yeah, same priniciples but different subject. I'll get back to naked ladies and environments asap. OC is great for seeing how other people work both in the event files and the networked paintings. I really hate the brush though.
staticpen: Aww shucks, glad they are of use dude. Some new stuff for you then -
Photostudy with PSD and Process
Crutches used: side by side with photo reference; use of level lines when needed to check proportions.

Yul Brynner in "The Magnificent Seven"
Fantastic western, hadn't seen it in awhile. Really well filmed too. It's eastern progenitor "The Seven Samurai" is still better though :P

Had to tweak the values - monitor is too dark I guess. Not sure if it's any better now though. Was real good to work in just two values at the start - and really only ended up with three and the blends in between. Learned a ton about form.

Fishyfishfish Photostudy:
Is fish!

PSD: In layers, many more steps.

12 December 2007, 05:12 AM
Ha! Now there's a good movie to pull from. Great work, dude. Doing the 3-value thing seems too simple sometimes, but it really works.
And I don't know about your monitor, but it looks pretty reasonable from mine. Just looks like you colored the light onto a dark canvas is all.

12 December 2007, 05:28 AM
Another great addition T-S!!

What is the resolution you prefer to work with, in Photoshop? are these the native resolution what you are posting here or are you scaling it down to fit the width?

'Cause when working on a smaller image Photoshop responds amazingly fast... but in that case adding small ditails is little difficult. While working on a large image (in order to get a decent size for printing and to add small details) Photoshop becomes little sluggish.

What's your trade off?

12 December 2007, 06:31 AM
staticpen: Thanks dude. 3 values is simple, that's the point! In everything you do for study - divide and conquer! By reducing the complexity you can focus on just a few things and excell at them. Anyhow, thanks dood!
saiko: Thanks much! In photoshop I tend to hover around 8000 pixels wide these days, no reason really - probably too big even. But I like having as much room as I can. I do work zoomed out most of the time though, better for composition. You are right, the larger you go the less responsive photoshop will be. If that's the case reduce the size, much more important to be able to work properly. You can always resize (enlarge) your picture if added resolution in order to noodle things, just keep in mind that what you have enlarged might not look as nice.

Cheers, try and have something else up soonish.

02 February 2008, 11:05 PM
Got a new demo, video even but I'm too lazy to update this;
Check my blog for this sort of stuff;
or my CA thread;

02 February 2008, 03:20 AM
another really good one Tom !
thanks for posting. :)

02 February 2008, 03:25 AM
We love ya and will miss you around here, but will see you online I'm sure. ;)

02 February 2008, 04:59 PM
Really awesome Tom! Truly amazing paintings and its very useful to see the WIP stages. Your brushes apperantly didnt last foreeeever. They're currently down. Could you please reupload them? thanks :)


06 June 2008, 03:51 PM
What happened here? This was my favorite thread. :cry:

06 June 2008, 07:08 PM
Just in case you missed it from page 6; life just got too busy to update on so many forums.
Check my blog for new art,
and check my demonstration thread on CA for all demos:

Thanks guys!