View Full Version : Z Coverage Channel
Hi all together
Does anyone know how to use ( compose) the Z Coverage Channel in Fusion.??
I have an example A Layer with different Primitives with a depth channel in my .iff file, and a seperate rgb File wich is a Z Coverage.
And now a i have added to my .iff File a Fog Node and i want now remove the none Antialiased edge of my .iff File via the z Coverage. But i dont no how the Nodes in Fusion schould be connected
11-24-2006, 01:04 PM
Prease use "channelbooleans".
1.Connect Two materials.on "channelbooleans".BG>>rgb FG>>Zcov.
2.TUB"Aux Channel">Check "Enable Extra channels"
3.''To Z Coverage">Select>"Luminance FG"
Bye.And Sorry for unskillful to speak English.
thanks a lot for this solution
i will try it
hi Tomohisa Oda
thanks a lot it works fine
additional you must set the operation by the channel booleans in the color channel to Multiply
11-27-2006, 10:11 AM
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