Whenever I try to render in mental ray using Image Based Lighting, I get the following error.
// Warning: (Mayatomr.Nodes) : mentalrayIblShape2: IBL ignored. File texture not found, or constant black input color. //
I've tried starting a completely new scene, creating a sphere, and turning on FG and IBL, but I still get the same error. I have isolated the problem to the HDRI files themselves, as IBL works fine with a normal picture. I have 10 HDR files im using to test the problem, all are working hdr files that open in photoshop.
Anyone know whats up?
Thanks in advance!