View Full Version : Baking maya scenes

11 November 2006, 02:13 AM
Hi all,

I'm wondering if anyone can suggest any solutions for mass baking in Maya? We have scenes containing (at times) hundreds of elements, and our workflow requires that we light the scene, then bake out the illumination on a per-surface basis (can't simply projection map - invisible surfaces need to be baked also). We could script a maya 'batch baker', but I'm wondering if there are any products (autodesk or third party) available to assist in this workflow?


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11 November 2006, 02:13 AM
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